On 10/28/2024 1:56 PM, Dmitry Baryshkov wrote: > On Sun, Oct 27, 2024 at 11:35:47PM +0530, Akhil P Oommen wrote: >> Clang-19 and above sometimes end up with multiple copies of the large >> a6xx_hfi_msg_bw_table structure on the stack. The problem is that >> a6xx_hfi_send_bw_table() calls a number of device specific functions to >> fill the structure, but these create another copy of the structure on >> the stack which gets copied to the first. >> >> If the functions get inlined, that busts the warning limit: >> >> drivers/gpu/drm/msm/adreno/a6xx_hfi.c:631:12: error: stack frame size (1032) exceeds limit (1024) in 'a6xx_hfi_send_bw_table' [-Werror,-Wframe-larger-than] >> >> Fix this by kmalloc-ating struct a6xx_hfi_msg_bw_table instead of using >> the stack. Also, use this opportunity to skip re-initializing this table >> to optimize gpu wake up latency. >> >> Cc: Arnd Bergmann <arnd@xxxxxxxxxx> >> >> Signed-off-by: Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx> >> --- >> drivers/gpu/drm/msm/adreno/a6xx_gmu.h | 1 + >> drivers/gpu/drm/msm/adreno/a6xx_hfi.c | 34 ++++++++++++++++++++++------------ >> 2 files changed, 23 insertions(+), 12 deletions(-) >> >> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gmu.h b/drivers/gpu/drm/msm/adreno/a6xx_gmu.h >> index 94b6c5cab6f4..b4a79f88ccf4 100644 >> --- a/drivers/gpu/drm/msm/adreno/a6xx_gmu.h >> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gmu.h >> @@ -99,6 +99,7 @@ struct a6xx_gmu { >> struct completion pd_gate; >> >> struct qmp *qmp; >> + struct a6xx_hfi_msg_bw_table *bw_table; >> }; >> >> static inline u32 gmu_read(struct a6xx_gmu *gmu, u32 offset) >> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_hfi.c b/drivers/gpu/drm/msm/adreno/a6xx_hfi.c >> index cdb3f6e74d3e..55e51c81be1f 100644 >> --- a/drivers/gpu/drm/msm/adreno/a6xx_hfi.c >> +++ b/drivers/gpu/drm/msm/adreno/a6xx_hfi.c >> @@ -630,32 +630,42 @@ static void a6xx_build_bw_table(struct a6xx_hfi_msg_bw_table *msg) >> >> static int a6xx_hfi_send_bw_table(struct a6xx_gmu *gmu) >> { >> - struct a6xx_hfi_msg_bw_table msg = { 0 }; >> + struct a6xx_hfi_msg_bw_table *msg; >> struct a6xx_gpu *a6xx_gpu = container_of(gmu, struct a6xx_gpu, gmu); >> struct adreno_gpu *adreno_gpu = &a6xx_gpu->base; >> >> + if (gmu->bw_table) >> + goto send; >> + >> + msg = devm_kzalloc(gmu->dev, sizeof(*msg), GFP_KERNEL); > > Is it necessary after being sent? Isn't it better to just kzalloc() it > and then kfree() it at the end of the function? Keeping it around will help to cut down unnecessary work during subsequent gpu wake ups. -Akhil. > >> + if (!msg) >> + return -ENOMEM; >> + >> if (adreno_is_a618(adreno_gpu)) >> - a618_build_bw_table(&msg); >> + a618_build_bw_table(msg); >> else if (adreno_is_a619(adreno_gpu)) >> - a619_build_bw_table(&msg); >> + a619_build_bw_table(msg); >> else if (adreno_is_a640_family(adreno_gpu)) >> - a640_build_bw_table(&msg); >> + a640_build_bw_table(msg); >> else if (adreno_is_a650(adreno_gpu)) >> - a650_build_bw_table(&msg); >> + a650_build_bw_table(msg); >> else if (adreno_is_7c3(adreno_gpu)) >> - adreno_7c3_build_bw_table(&msg); >> + adreno_7c3_build_bw_table(msg); >> else if (adreno_is_a660(adreno_gpu)) >> - a660_build_bw_table(&msg); >> + a660_build_bw_table(msg); >> else if (adreno_is_a690(adreno_gpu)) >> - a690_build_bw_table(&msg); >> + a690_build_bw_table(msg); >> else if (adreno_is_a730(adreno_gpu)) >> - a730_build_bw_table(&msg); >> + a730_build_bw_table(msg); >> else if (adreno_is_a740_family(adreno_gpu)) >> - a740_build_bw_table(&msg); >> + a740_build_bw_table(msg); >> else >> - a6xx_build_bw_table(&msg); >> + a6xx_build_bw_table(msg); >> + >> + gmu->bw_table = msg; >> >> - return a6xx_hfi_send_msg(gmu, HFI_H2F_MSG_BW_TABLE, &msg, sizeof(msg), >> +send: >> + return a6xx_hfi_send_msg(gmu, HFI_H2F_MSG_BW_TABLE, gmu->bw_table, sizeof(*(gmu->bw_table)), >> NULL, 0); >> } >> >> >> --- >> base-commit: 74c374648ed08efb2ef339656f2764c28c046956 >> change-id: 20241024-stack-size-fix-28af7abd3fab >> >> Best regards, >> -- >> Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx> >> >