On Thu, 2024-02-29 at 17:22 +0100, Boris Brezillon wrote: > +/** > + * enum drm_panthor_sync_op_flags - Synchronization operation flags. > + */ > +enum drm_panthor_sync_op_flags { > + /** @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK: Synchronization > handle type mask. */ > + DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK = 0xff, > + > + /** @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_SYNCOBJ: > Synchronization object type. */ > + DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_SYNCOBJ = 0, > + > + /** > + * @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ: > Timeline synchronization > + * object type. > + */ > + DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ = 1, > + > + /** @DRM_PANTHOR_SYNC_OP_WAIT: Wait operation. */ > + DRM_PANTHOR_SYNC_OP_WAIT = 0 << 31, > + > + /** @DRM_PANTHOR_SYNC_OP_SIGNAL: Signal operation. */ > + DRM_PANTHOR_SYNC_OP_SIGNAL = (int)(1u << 31), Why do we cast to int here? 1u << 31 doesn't fit in a 32-bit signed integer, so isn't this undefined behavior in C? I'm asking, because Coverity complains about overflows when we assign the value to drm_panthor_sync_op::flags in Mesa, and looking at it... it seems to be right in complaining! For reference, here's the Coverity issue (requires login, unfortunately): https://scan5.scan.coverity.com/#/project-view/59795/10037?selectedIssue=1605083