Re: [PATCH] drm/ast: Inline drm_simple_encoder_init()

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Hi

Am 26.06.24 um 11:19 schrieb Dmitry Baryshkov:
On Wed, 26 Jun 2024 at 12:19, Thomas Zimmermann <tzimmermann@xxxxxxx> wrote:
Hi

Am 26.06.24 um 11:10 schrieb Dmitry Baryshkov:
On Wed, Jun 26, 2024 at 11:01:11AM GMT, Thomas Zimmermann wrote:
Hi

Am 26.06.24 um 06:34 schrieb Dmitry Baryshkov:
On Tue, Jun 25, 2024 at 03:18:09PM GMT, Thomas Zimmermann wrote:
The function drm_simple_encoder_init() is a trivial helper and
deprecated. Replace it with the regular call to drm_encoder_init().
Resolves the dependency on drm_simple_kms_helper.h. No functional
changes.

Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
---
    drivers/gpu/drm/ast/ast_mode.c | 45 ++++++++++++++++++++++++++++++----
    1 file changed, 40 insertions(+), 5 deletions(-)

diff --git a/drivers/gpu/drm/ast/ast_mode.c b/drivers/gpu/drm/ast/ast_mode.c
index 6695af70768f..2fd9c78eab73 100644
--- a/drivers/gpu/drm/ast/ast_mode.c
+++ b/drivers/gpu/drm/ast/ast_mode.c
@@ -45,7 +45,6 @@
    #include <drm/drm_managed.h>
    #include <drm/drm_panic.h>
    #include <drm/drm_probe_helper.h>
-#include <drm/drm_simple_kms_helper.h>
    #include "ast_ddc.h"
    #include "ast_drv.h"
@@ -1358,6 +1357,14 @@ static int ast_crtc_init(struct drm_device *dev)
            return 0;
    }
+/*
+ * VGA Encoder
+ */
+
+static const struct drm_encoder_funcs ast_vga_encoder_funcs = {
+  .destroy = drm_encoder_cleanup,
+};
+
    /*
     * VGA Connector
     */
@@ -1411,7 +1418,8 @@ static int ast_vga_output_init(struct ast_device *ast)
            struct drm_connector *connector = &ast->output.vga.connector;
            int ret;
-  ret = drm_simple_encoder_init(dev, encoder, DRM_MODE_ENCODER_DAC);
+  ret = drm_encoder_init(dev, encoder, &ast_vga_encoder_funcs,
+                         DRM_MODE_ENCODER_DAC, NULL);
What about using drmm_encoder_init() instead? It will call
drm_encoder_cleanup automatically.
IIRC the original use case for the drmm_encoder_*() funcs was to solve
problems with the clean-up order if the encoder was added dynamically. The
hardware for ast is entirely static and ast uses drmm_mode_config_init() for
auto-cleaning up the modesetting pipeline. Using drmm_encoder_init() seems
like a bit of wasted resources for no gain.
I'd say it's qui pro quo. We are wasting resources on drmm handling, but
then keep it by dropping all drm_encoder_funcs instances.
With drm_encoder_init() there's a static-const declared struct in RO
memory. With drmm_encoder_init(), there's a kalloc for the managed
callback data. It's RW memory and the alloc can fail. Therefore I prefer
drm_encoder_init() in this case.
Ack.

One more though on this: we could discuss if we want some default cleanup. Such as if no cleanup pointer has been set, we always call drm_encoder_cleanup(). But IMHO that needs to be consistent among all elements of the pipeline (planes, CRTCs, etc), and we need to document clearly which and why the default has been chosen.

Best regards
Thomas



--
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Frankenstrasse 146, 90461 Nuernberg, Germany
GF: Ivo Totev, Andrew Myers, Andrew McDonald, Boudien Moerman
HRB 36809 (AG Nuernberg)




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