Hi
Am 26.06.24 um 11:10 schrieb Dmitry Baryshkov:
On Wed, Jun 26, 2024 at 11:01:11AM GMT, Thomas Zimmermann wrote:
Hi
Am 26.06.24 um 06:34 schrieb Dmitry Baryshkov:
On Tue, Jun 25, 2024 at 03:18:09PM GMT, Thomas Zimmermann wrote:
The function drm_simple_encoder_init() is a trivial helper and
deprecated. Replace it with the regular call to drm_encoder_init().
Resolves the dependency on drm_simple_kms_helper.h. No functional
changes.
Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
---
drivers/gpu/drm/ast/ast_mode.c | 45 ++++++++++++++++++++++++++++++----
1 file changed, 40 insertions(+), 5 deletions(-)
diff --git a/drivers/gpu/drm/ast/ast_mode.c b/drivers/gpu/drm/ast/ast_mode.c
index 6695af70768f..2fd9c78eab73 100644
--- a/drivers/gpu/drm/ast/ast_mode.c
+++ b/drivers/gpu/drm/ast/ast_mode.c
@@ -45,7 +45,6 @@
#include <drm/drm_managed.h>
#include <drm/drm_panic.h>
#include <drm/drm_probe_helper.h>
-#include <drm/drm_simple_kms_helper.h>
#include "ast_ddc.h"
#include "ast_drv.h"
@@ -1358,6 +1357,14 @@ static int ast_crtc_init(struct drm_device *dev)
return 0;
}
+/*
+ * VGA Encoder
+ */
+
+static const struct drm_encoder_funcs ast_vga_encoder_funcs = {
+ .destroy = drm_encoder_cleanup,
+};
+
/*
* VGA Connector
*/
@@ -1411,7 +1418,8 @@ static int ast_vga_output_init(struct ast_device *ast)
struct drm_connector *connector = &ast->output.vga.connector;
int ret;
- ret = drm_simple_encoder_init(dev, encoder, DRM_MODE_ENCODER_DAC);
+ ret = drm_encoder_init(dev, encoder, &ast_vga_encoder_funcs,
+ DRM_MODE_ENCODER_DAC, NULL);
What about using drmm_encoder_init() instead? It will call
drm_encoder_cleanup automatically.
IIRC the original use case for the drmm_encoder_*() funcs was to solve
problems with the clean-up order if the encoder was added dynamically. The
hardware for ast is entirely static and ast uses drmm_mode_config_init() for
auto-cleaning up the modesetting pipeline. Using drmm_encoder_init() seems
like a bit of wasted resources for no gain.
I'd say it's qui pro quo. We are wasting resources on drmm handling, but
then keep it by dropping all drm_encoder_funcs instances.
With drm_encoder_init() there's a static-const declared struct in RO
memory. With drmm_encoder_init(), there's a kalloc for the managed
callback data. It's RW memory and the alloc can fail. Therefore I prefer
drm_encoder_init() in this case.
Best regards
Thomas
--
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Frankenstrasse 146, 90461 Nuernberg, Germany
GF: Ivo Totev, Andrew Myers, Andrew McDonald, Boudien Moerman
HRB 36809 (AG Nuernberg)