From: Maxime Ripard <mripard@xxxxxxxxxx> LBM allocations need a different size depending on the line length, format, etc. This can get tricky, and fail. Let's add some more prints to ease the debugging when it does. Signed-off-by: Maxime Ripard <mripard@xxxxxxxxxx> Signed-off-by: Dave Stevenson <dave.stevenson@xxxxxxxxxxxxxxx> --- drivers/gpu/drm/vc4/vc4_plane.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c index e4fcef11cf6f..16197c4b4b33 100644 --- a/drivers/gpu/drm/vc4/vc4_plane.c +++ b/drivers/gpu/drm/vc4/vc4_plane.c @@ -741,6 +741,7 @@ static int vc4_plane_allocate_lbm(struct drm_plane_state *state) { struct drm_device *drm = state->plane->dev; struct vc4_dev *vc4 = to_vc4_dev(drm); + struct drm_plane *plane = state->plane; struct vc4_plane_state *vc4_state = to_vc4_plane_state(state); unsigned long irqflags; u32 lbm_size; @@ -749,6 +750,9 @@ static int vc4_plane_allocate_lbm(struct drm_plane_state *state) if (!lbm_size) return 0; + drm_dbg_driver(drm, "[PLANE:%d:%s] LBM Allocation Size: %u\n", + plane->base.id, plane->name, lbm_size); + if (WARN_ON(!vc4_state->lbm_offset)) return -EINVAL; -- 2.34.1