From: Rob Clark <robdclark@xxxxxxxxxxxx> This should allow disabling the zap node via an overlay, for slbounce. Suggested-by: Nikita Travkin <nikita@xxxxxxx> Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx> --- drivers/gpu/drm/msm/adreno/adreno_gpu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c index d9ea15994ae9..a00241e3373b 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c @@ -46,7 +46,7 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname, } np = of_get_child_by_name(dev->of_node, "zap-shader"); - if (!np) { + if (!np || !of_device_is_available(np)) { zap_available = false; return -ENODEV; } -- 2.45.1