On Wed, 13 Mar 2024 18:45:03 +0100 Louis Chauvet <louis.chauvet@xxxxxxxxxxx> wrote: > The pixel_read_direction enum is useful to describe the reading direction > in a plane. It avoids using the rotation property of DRM, which not > practical to know the direction of reading. > This patch also introduce two helpers, one to compute the > pixel_read_direction from the DRM rotation property, and one to compute > the step, in byte, between two successive pixel in a specific direction. > > Signed-off-by: Louis Chauvet <louis.chauvet@xxxxxxxxxxx> > --- > drivers/gpu/drm/vkms/vkms_composer.c | 36 ++++++++++++++++++++++++++++++++++++ > drivers/gpu/drm/vkms/vkms_drv.h | 11 +++++++++++ > drivers/gpu/drm/vkms/vkms_formats.c | 30 ++++++++++++++++++++++++++++++ > 3 files changed, 77 insertions(+) > > diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c > index 9254086f23ff..989bcf59f375 100644 > --- a/drivers/gpu/drm/vkms/vkms_composer.c > +++ b/drivers/gpu/drm/vkms/vkms_composer.c > @@ -159,6 +159,42 @@ static void apply_lut(const struct vkms_crtc_state *crtc_state, struct line_buff > } > } > > +/** > + * direction_for_rotation() - Get the correct reading direction for a given rotation > + * > + * This function will use the @rotation setting of a source plane to compute the reading > + * direction in this plane which correspond to a "left to right writing" in the CRTC. > + * For example, if the buffer is reflected on X axis, the pixel must be read from right to left > + * to be written from left to right on the CRTC. That is a well written description. > + * > + * @rotation: Rotation to analyze. It correspond the field @frame_info.rotation. > + */ > +static enum pixel_read_direction direction_for_rotation(unsigned int rotation) > +{ > + if (rotation & DRM_MODE_ROTATE_0) { > + if (rotation & DRM_MODE_REFLECT_X) > + return READ_RIGHT_TO_LEFT; > + else > + return READ_LEFT_TO_RIGHT; > + } else if (rotation & DRM_MODE_ROTATE_90) { > + if (rotation & DRM_MODE_REFLECT_Y) > + return READ_BOTTOM_TO_TOP; > + else > + return READ_TOP_TO_BOTTOM; > + } else if (rotation & DRM_MODE_ROTATE_180) { > + if (rotation & DRM_MODE_REFLECT_X) > + return READ_LEFT_TO_RIGHT; > + else > + return READ_RIGHT_TO_LEFT; > + } else if (rotation & DRM_MODE_ROTATE_270) { > + if (rotation & DRM_MODE_REFLECT_Y) > + return READ_TOP_TO_BOTTOM; > + else > + return READ_BOTTOM_TO_TOP; > + } > + return READ_LEFT_TO_RIGHT; I'm a little worried seeing REFLECT_X is supported only for some rotations, and REFLECT_Y for other rotations. Why is an analysis of all combinations not necessary? I hope IGT uses FB patterns instead of solid color in its tests of rotation to be able to detect the difference. The return values do seem correct to me, assuming I have guessed correctly what "X" and "Y" refer to when combined with rotation. I did not find good documentation about that. Btw. if there are already functions that are able to transform coordinates based on the rotation bitfield, you could alternatively use them. Transform CRTC point (0, 0) to A, and (1, 0) to B. Now A and B are in plane coordinate system, and vector B - A gives you the direction. The reason I'm mentioning this is that then you don't have to implement yet another copy of the rotation bitfield semantics from scratch. > +} > + > /** > * blend - blend the pixels from all planes and compute crc > * @wb: The writeback frame buffer metadata > diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h > index 3ead8b39af4a..985e7a92b7bc 100644 > --- a/drivers/gpu/drm/vkms/vkms_drv.h > +++ b/drivers/gpu/drm/vkms/vkms_drv.h > @@ -69,6 +69,17 @@ struct vkms_writeback_job { > pixel_write_t pixel_write; > }; > > +/** > + * enum pixel_read_direction - Enum used internaly by VKMS to represent a reading direction in a > + * plane. > + */ > +enum pixel_read_direction { > + READ_BOTTOM_TO_TOP, > + READ_TOP_TO_BOTTOM, > + READ_RIGHT_TO_LEFT, > + READ_LEFT_TO_RIGHT > +}; > + > /** > * typedef pixel_read_t - These functions are used to read a pixel in the source frame, > * convert it to `struct pixel_argb_u16` and write it to @out_pixel. > diff --git a/drivers/gpu/drm/vkms/vkms_formats.c b/drivers/gpu/drm/vkms/vkms_formats.c > index 649d75d05b1f..743b6fd06db5 100644 > --- a/drivers/gpu/drm/vkms/vkms_formats.c > +++ b/drivers/gpu/drm/vkms/vkms_formats.c > @@ -75,6 +75,36 @@ static void packed_pixels_addr(const struct vkms_frame_info *frame_info, > *addr = (u8 *)frame_info->map[0].vaddr + offset; > } > > +/** > + * get_step_next_block() - Common helper to compute the correct step value between each pixel block > + * to read in a certain direction. > + * > + * As the returned offset is the number of bytes between two consecutive blocks in a direction, > + * the caller may have to read multiple pixel before using the next one (for example, to read from > + * left to right in a DRM_FORMAT_R1 plane, each block contains 8 pixels, so the step must be used > + * only every 8 pixels. > + * > + * @fb: Framebuffer to iter on > + * @direction: Direction of the reading > + * @plane_index: Plane to get the step from > + */ > +static int get_step_next_block(struct drm_framebuffer *fb, enum pixel_read_direction direction, > + int plane_index) > +{ I would have called this something like get_block_step_bytes() for example. That makes it clear it returns bytes (not e.g. pixels). "next" implies to me that I tell the function the current block, and then it gets me the next one. It does not do that, so I'd not use "next". > + switch (direction) { > + case READ_LEFT_TO_RIGHT: > + return fb->format->char_per_block[plane_index]; > + case READ_RIGHT_TO_LEFT: > + return -fb->format->char_per_block[plane_index]; > + case READ_TOP_TO_BOTTOM: > + return (int)fb->pitches[plane_index]; > + case READ_BOTTOM_TO_TOP: > + return -(int)fb->pitches[plane_index]; > + } > + > + return 0; > +} Looks good. Thanks, pq > + > static void *get_packed_src_addr(const struct vkms_frame_info *frame_info, int y, > int plane_index) > { >
Attachment:
pgp7PwQCVCRHG.pgp
Description: OpenPGP digital signature