On Wed, 13 Mar 2024 18:45:00 +0100 Louis Chauvet <louis.chauvet@xxxxxxxxxxx> wrote: > As the pixel_read and pixel_write function should never modify the input > buffer, mark those pointers const. > > Signed-off-by: Louis Chauvet <louis.chauvet@xxxxxxxxxxx> Reviewed-by: Pekka Paalanen <pekka.paalanen@xxxxxxxxxxxxx> Thanks, pq > --- > drivers/gpu/drm/vkms/vkms_drv.h | 4 ++-- > drivers/gpu/drm/vkms/vkms_formats.c | 24 ++++++++++++------------ > 2 files changed, 14 insertions(+), 14 deletions(-) > > diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h > index 4bfc62d26f08..3ead8b39af4a 100644 > --- a/drivers/gpu/drm/vkms/vkms_drv.h > +++ b/drivers/gpu/drm/vkms/vkms_drv.h > @@ -61,7 +61,7 @@ struct line_buffer { > * @out_pixel: destination address to write the pixel > * @in_pixel: pixel to write > */ > -typedef void (*pixel_write_t)(u8 *out_pixel, struct pixel_argb_u16 *in_pixel); > +typedef void (*pixel_write_t)(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel); > > struct vkms_writeback_job { > struct iosys_map data[DRM_FORMAT_MAX_PLANES]; > @@ -76,7 +76,7 @@ struct vkms_writeback_job { > * @in_pixel: Pointer to the pixel to read > * @out_pixel: Pointer to write the converted pixel > */ > -typedef void (*pixel_read_t)(u8 *in_pixel, struct pixel_argb_u16 *out_pixel); > +typedef void (*pixel_read_t)(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel); > > /** > * vkms_plane_state - Driver specific plane state > diff --git a/drivers/gpu/drm/vkms/vkms_formats.c b/drivers/gpu/drm/vkms/vkms_formats.c > index b57d85b8b935..b2f8dfc26c35 100644 > --- a/drivers/gpu/drm/vkms/vkms_formats.c > +++ b/drivers/gpu/drm/vkms/vkms_formats.c > @@ -76,7 +76,7 @@ static int get_x_position(const struct vkms_frame_info *frame_info, int limit, i > * They are used in the `vkms_compose_row` function to handle multiple formats. > */ > > -static void ARGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > +static void ARGB8888_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > { > /* > * The 257 is the "conversion ratio". This number is obtained by the > @@ -90,7 +90,7 @@ static void ARGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > out_pixel->b = (u16)in_pixel[0] * 257; > } > > -static void XRGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > +static void XRGB8888_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > { > out_pixel->a = (u16)0xffff; > out_pixel->r = (u16)in_pixel[2] * 257; > @@ -98,7 +98,7 @@ static void XRGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > out_pixel->b = (u16)in_pixel[0] * 257; > } > > -static void ARGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > +static void ARGB16161616_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > { > u16 *pixel = (u16 *)in_pixel; > > @@ -108,7 +108,7 @@ static void ARGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pi > out_pixel->b = le16_to_cpu(pixel[0]); > } > > -static void XRGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > +static void XRGB16161616_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > { > u16 *pixel = (u16 *)in_pixel; > > @@ -118,7 +118,7 @@ static void XRGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pi > out_pixel->b = le16_to_cpu(pixel[0]); > } > > -static void RGB565_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > +static void RGB565_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > { > u16 *pixel = (u16 *)in_pixel; > > @@ -143,7 +143,7 @@ static void RGB565_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > * It is used to avoid null pointer to be used as a function. In theory, this function should > * never be called, except if you found a bug in the driver/DRM core. > */ > -static void black_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > +static void black_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) > { > out_pixel->a = (u16)0xFFFF; > out_pixel->r = 0; > @@ -189,7 +189,7 @@ void vkms_compose_row(struct line_buffer *stage_buffer, struct vkms_plane_state > * They are used in the `vkms_writeback_row` to convert and store a pixel from the src_buffer to > * the writeback buffer. > */ > -static void argb_u16_to_ARGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) > +static void argb_u16_to_ARGB8888(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) > { > /* > * This sequence below is important because the format's byte order is > @@ -207,7 +207,7 @@ static void argb_u16_to_ARGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) > out_pixel[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257); > } > > -static void argb_u16_to_XRGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) > +static void argb_u16_to_XRGB8888(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) > { > out_pixel[3] = 0xff; > out_pixel[2] = DIV_ROUND_CLOSEST(in_pixel->r, 257); > @@ -215,7 +215,7 @@ static void argb_u16_to_XRGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) > out_pixel[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257); > } > > -static void argb_u16_to_ARGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) > +static void argb_u16_to_ARGB16161616(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) > { > u16 *pixel = (u16 *)out_pixel; > > @@ -225,7 +225,7 @@ static void argb_u16_to_ARGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pi > pixel[0] = cpu_to_le16(in_pixel->b); > } > > -static void argb_u16_to_XRGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) > +static void argb_u16_to_XRGB16161616(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) > { > u16 *pixel = (u16 *)out_pixel; > > @@ -235,7 +235,7 @@ static void argb_u16_to_XRGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pi > pixel[0] = cpu_to_le16(in_pixel->b); > } > > -static void argb_u16_to_RGB565(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) > +static void argb_u16_to_RGB565(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) > { > u16 *pixel = (u16 *)out_pixel; > > @@ -260,7 +260,7 @@ static void argb_u16_to_RGB565(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) > * It is used to avoid null pointer to be used as a function. In theory, this should never > * happen, except if there is a bug in the driver > */ > -static void argb_u16_to_nothing(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) > +static void argb_u16_to_nothing(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) > {} > > /** >
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