As the pixel_read and pixel_write function should never modify the input buffer, mark those pointers const. Signed-off-by: Louis Chauvet <louis.chauvet@xxxxxxxxxxx> --- drivers/gpu/drm/vkms/vkms_drv.h | 4 ++-- drivers/gpu/drm/vkms/vkms_formats.c | 24 ++++++++++++------------ 2 files changed, 14 insertions(+), 14 deletions(-) diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h index 4bfc62d26f08..3ead8b39af4a 100644 --- a/drivers/gpu/drm/vkms/vkms_drv.h +++ b/drivers/gpu/drm/vkms/vkms_drv.h @@ -61,7 +61,7 @@ struct line_buffer { * @out_pixel: destination address to write the pixel * @in_pixel: pixel to write */ -typedef void (*pixel_write_t)(u8 *out_pixel, struct pixel_argb_u16 *in_pixel); +typedef void (*pixel_write_t)(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel); struct vkms_writeback_job { struct iosys_map data[DRM_FORMAT_MAX_PLANES]; @@ -76,7 +76,7 @@ struct vkms_writeback_job { * @in_pixel: Pointer to the pixel to read * @out_pixel: Pointer to write the converted pixel */ -typedef void (*pixel_read_t)(u8 *in_pixel, struct pixel_argb_u16 *out_pixel); +typedef void (*pixel_read_t)(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel); /** * vkms_plane_state - Driver specific plane state diff --git a/drivers/gpu/drm/vkms/vkms_formats.c b/drivers/gpu/drm/vkms/vkms_formats.c index b57d85b8b935..b2f8dfc26c35 100644 --- a/drivers/gpu/drm/vkms/vkms_formats.c +++ b/drivers/gpu/drm/vkms/vkms_formats.c @@ -76,7 +76,7 @@ static int get_x_position(const struct vkms_frame_info *frame_info, int limit, i * They are used in the `vkms_compose_row` function to handle multiple formats. */ -static void ARGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) +static void ARGB8888_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) { /* * The 257 is the "conversion ratio". This number is obtained by the @@ -90,7 +90,7 @@ static void ARGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) out_pixel->b = (u16)in_pixel[0] * 257; } -static void XRGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) +static void XRGB8888_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) { out_pixel->a = (u16)0xffff; out_pixel->r = (u16)in_pixel[2] * 257; @@ -98,7 +98,7 @@ static void XRGB8888_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) out_pixel->b = (u16)in_pixel[0] * 257; } -static void ARGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) +static void ARGB16161616_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) { u16 *pixel = (u16 *)in_pixel; @@ -108,7 +108,7 @@ static void ARGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pi out_pixel->b = le16_to_cpu(pixel[0]); } -static void XRGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) +static void XRGB16161616_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) { u16 *pixel = (u16 *)in_pixel; @@ -118,7 +118,7 @@ static void XRGB16161616_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pi out_pixel->b = le16_to_cpu(pixel[0]); } -static void RGB565_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) +static void RGB565_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) { u16 *pixel = (u16 *)in_pixel; @@ -143,7 +143,7 @@ static void RGB565_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) * It is used to avoid null pointer to be used as a function. In theory, this function should * never be called, except if you found a bug in the driver/DRM core. */ -static void black_to_argb_u16(u8 *in_pixel, struct pixel_argb_u16 *out_pixel) +static void black_to_argb_u16(const u8 *in_pixel, struct pixel_argb_u16 *out_pixel) { out_pixel->a = (u16)0xFFFF; out_pixel->r = 0; @@ -189,7 +189,7 @@ void vkms_compose_row(struct line_buffer *stage_buffer, struct vkms_plane_state * They are used in the `vkms_writeback_row` to convert and store a pixel from the src_buffer to * the writeback buffer. */ -static void argb_u16_to_ARGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) +static void argb_u16_to_ARGB8888(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) { /* * This sequence below is important because the format's byte order is @@ -207,7 +207,7 @@ static void argb_u16_to_ARGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) out_pixel[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257); } -static void argb_u16_to_XRGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) +static void argb_u16_to_XRGB8888(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) { out_pixel[3] = 0xff; out_pixel[2] = DIV_ROUND_CLOSEST(in_pixel->r, 257); @@ -215,7 +215,7 @@ static void argb_u16_to_XRGB8888(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) out_pixel[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257); } -static void argb_u16_to_ARGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) +static void argb_u16_to_ARGB16161616(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) { u16 *pixel = (u16 *)out_pixel; @@ -225,7 +225,7 @@ static void argb_u16_to_ARGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pi pixel[0] = cpu_to_le16(in_pixel->b); } -static void argb_u16_to_XRGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) +static void argb_u16_to_XRGB16161616(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) { u16 *pixel = (u16 *)out_pixel; @@ -235,7 +235,7 @@ static void argb_u16_to_XRGB16161616(u8 *out_pixel, struct pixel_argb_u16 *in_pi pixel[0] = cpu_to_le16(in_pixel->b); } -static void argb_u16_to_RGB565(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) +static void argb_u16_to_RGB565(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) { u16 *pixel = (u16 *)out_pixel; @@ -260,7 +260,7 @@ static void argb_u16_to_RGB565(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) * It is used to avoid null pointer to be used as a function. In theory, this should never * happen, except if there is a bug in the driver */ -static void argb_u16_to_nothing(u8 *out_pixel, struct pixel_argb_u16 *in_pixel) +static void argb_u16_to_nothing(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel) {} /** -- 2.43.0