On 03/06, Arthur Grillo wrote: > As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong. > To round a number, you need to add 0.5 to the number and floor that, > drm_fixp2int_round() is adding 0.0000076. Make it add 0.5. > > [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paalanen@xxxxxxxxxxxxx/ > Hi Arthur, thanks for addressing this issue. Please, add a fix tag to the commit that you are fixing, so we can easily backport. Might be this commit: https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665 > Suggested-by: Pekka Paalanen <pekka.paalanen@xxxxxxxxxxxxx> > Signed-off-by: Arthur Grillo <arthurgrillo@xxxxxxxxxx> > --- > include/drm/drm_fixed.h | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h > index 0c9f917a4d4b..de3a79909ac9 100644 > --- a/include/drm/drm_fixed.h > +++ b/include/drm/drm_fixed.h > @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a) > > static inline int drm_fixp2int_round(s64 a) > { > - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1))); Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also remove it as it won't be used anymore? > + return drm_fixp2int(a + DRM_FIXED_ONE / 2); Would this division be equivalent to just shifting 1ULL by 31 instead of 32 as done in DRM_FIXED_ONE? Melissa > } > > static inline int drm_fixp2int_ceil(s64 a) > > -- > 2.43.0 >