As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong. To round a number, you need to add 0.5 to the number and floor that, drm_fixp2int_round() is adding 0.0000076. Make it add 0.5. [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paalanen@xxxxxxxxxxxxx/ Suggested-by: Pekka Paalanen <pekka.paalanen@xxxxxxxxxxxxx> Signed-off-by: Arthur Grillo <arthurgrillo@xxxxxxxxxx> --- include/drm/drm_fixed.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h index 0c9f917a4d4b..de3a79909ac9 100644 --- a/include/drm/drm_fixed.h +++ b/include/drm/drm_fixed.h @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a) static inline int drm_fixp2int_round(s64 a) { - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1))); + return drm_fixp2int(a + DRM_FIXED_ONE / 2); } static inline int drm_fixp2int_ceil(s64 a) -- 2.43.0