Re: [PATCH] drm/panfrost: Really power off GPU cores in panfrost_gpu_power_off()

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On Wed, 22 Nov 2023 11:23:05 +0100
AngeloGioacchino Del Regno <angelogioacchino.delregno@xxxxxxxxxxxxx>
wrote:

> Il 22/11/23 10:54, Boris Brezillon ha scritto:
> > Hi Angelo,
> > 
> > On Wed, 22 Nov 2023 10:06:19 +0100
> > AngeloGioacchino Del Regno <angelogioacchino.delregno@xxxxxxxxxxxxx>
> > wrote:
> >   
> >> Il 21/11/23 18:08, Krzysztof Kozlowski ha scritto:  
> >>> On 21/11/2023 17:55, Boris Brezillon wrote:  
> >>>> On Tue, 21 Nov 2023 17:11:42 +0100
> >>>> AngeloGioacchino Del Regno <angelogioacchino.delregno@xxxxxxxxxxxxx>
> >>>> wrote:
> >>>>     
> >>>>> Il 21/11/23 16:34, Krzysztof Kozlowski ha scritto:  
> >>>>>> On 08/11/2023 14:20, Steven Price wrote:  
> >>>>>>> On 02/11/2023 14:15, AngeloGioacchino Del Regno wrote:  
> >>>>>>>> The layout of the registers {TILER,SHADER,L2}_PWROFF_LO, used to request
> >>>>>>>> powering off cores, is the same as the {TILER,SHADER,L2}_PWRON_LO ones:
> >>>>>>>> this means that in order to request poweroff of cores, we are supposed
> >>>>>>>> to write a bitmask of cores that should be powered off!
> >>>>>>>> This means that the panfrost_gpu_power_off() function has always been
> >>>>>>>> doing nothing.
> >>>>>>>>
> >>>>>>>> Fix powering off the GPU by writing a bitmask of the cores to poweroff
> >>>>>>>> to the relevant PWROFF_LO registers and then check that the transition
> >>>>>>>> (from ON to OFF) has finished by polling the relevant PWRTRANS_LO
> >>>>>>>> registers.
> >>>>>>>>
> >>>>>>>> While at it, in order to avoid code duplication, move the core mask
> >>>>>>>> logic from panfrost_gpu_power_on() to a new panfrost_get_core_mask()
> >>>>>>>> function, used in both poweron and poweroff.
> >>>>>>>>
> >>>>>>>> Fixes: f3ba91228e8e ("drm/panfrost: Add initial panfrost driver")
> >>>>>>>> Signed-off-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@xxxxxxxxxxxxx>  
> >>>>>>
> >>>>>>
> >>>>>> Hi,
> >>>>>>
> >>>>>> This commit was added to next recently but it causes "external abort on
> >>>>>> non-linefetch" during boot of my Odroid HC1 board.
> >>>>>>
> >>>>>> At least bisect points to it.
> >>>>>>
> >>>>>> If fixed, please add:
> >>>>>>
> >>>>>> Reported-by: Krzysztof Kozlowski <krzysztof.kozlowski@xxxxxxxxxx>
> >>>>>>
> >>>>>> [    4.861683] 8<--- cut here ---
> >>>>>> [    4.863429] Unhandled fault: external abort on non-linefetch (0x1008) at 0xf0c8802c
> >>>>>> [    4.871018] [f0c8802c] *pgd=433ed811, *pte=11800653, *ppte=11800453
> >>>>>> ...
> >>>>>> [    5.164010]  panfrost_gpu_irq_handler from __handle_irq_event_percpu+0xcc/0x31c
> >>>>>> [    5.171276]  __handle_irq_event_percpu from handle_irq_event+0x38/0x80
> >>>>>> [    5.177765]  handle_irq_event from handle_fasteoi_irq+0x9c/0x250
> >>>>>> [    5.183743]  handle_fasteoi_irq from generic_handle_domain_irq+0x28/0x38
> >>>>>> [    5.190417]  generic_handle_domain_irq from gic_handle_irq+0x88/0xa8
> >>>>>> [    5.196741]  gic_handle_irq from generic_handle_arch_irq+0x34/0x44
> >>>>>> [    5.202893]  generic_handle_arch_irq from __irq_svc+0x8c/0xd0
> >>>>>>
> >>>>>> Full log:
> >>>>>> https://krzk.eu/#/builders/21/builds/4392/steps/11/logs/serial0
> >>>>>>         
> >>>>>
> >>>>> Hey Krzysztof,
> >>>>>
> >>>>> This is interesting. It might be about the cores that are missing from the partial
> >>>>> core_mask raising interrupts, but an external abort on non-linefetch is strange to
> >>>>> see here.  
> >>>>
> >>>> I've seen such external aborts in the past, and the fault type has
> >>>> often been misleading. It's unlikely to have anything to do with a  
> >>>
> >>> Yeah, often accessing device with power or clocks gated.
> >>>      
> >>
> >> Except my commit does *not* gate SoC power, nor SoC clocks 🙂  
> > 
> > It's not directly related to your commit, it's just a side effect.
> >   
> 
> Indeed!
> 
> >>
> >> What the "Really power off ..." commit does is to ask the GPU to internally power
> >> off the shaders, tilers and L2, that's why I say that it is strange to see that
> >> kind of abort.
> >>
> >> The GPU_INT_CLEAR GPU_INT_STAT, GPU_FAULT_STATUS and GPU_FAULT_ADDRESS_{HI/LO}
> >> registers should still be accessible even with shaders, tilers and cache OFF.  
> > 
> > It's not the power_off() call that's problematic, it's when it happens
> > (the last thing called in panfrost_device_runtime_suspend()), and the
> > fact it generates interrupts. Yes, you don't explicitly gate the clocks
> > in panfrost_device_runtime_suspend(), but the PM layer does interact
> > directly with power domains, and shutting down a power domain might
> > result in other clks/components being gated, which might make the
> > register bank inaccessible from the CPU.
> >   
> >>
> >> Anyway, yes, synchronizing IRQs before calling the poweroff sequence would also
> >> work, but that'd add up quite a bit of latency on the runtime_suspend() call,  
> > 
> > Really? In practice I'd expect no pending interrupts, other than the
> > power transition ones, which are purely and simply ignored by the
> > handler. If we had any other pending interrupts on suspend, we would
> > have faced this problem before. To sum-up, I'd expect the extra latency
> > to just be the overhead of the synchronize_irq() call, which, after
> > looking at the code, shouldn't be such a big deal.
> >   
> >> so
> >> in this case I'd be more for avoiding to execute any register r/w in the handler
> >> by either checking if the GPU is supposed to be OFF,  
> > 
> > Yes, that's an option, but I don't think that's enough (see below).
> >   
> >> or clearing interrupts,  
> > 
> > The handler might have been called already when you clear the
> > interrupt, and you'd still need to make sure the handler has returned
> > before returning from panfrost_device_runtime_suspend() if you want to
> > guarantee no one is touching the registers when the power domains are
> > shutdown.
> >   
> >> which
> >> may not work if those are generated after the execution of the poweroff function.  
> > 
> > They are generated while you poll the register, but that doesn't
> > guarantee they will be processed by the time you return from your
> > power_off() function, which I think is exactly the problem we're facing
> > here.
> >   
> >> Or we could simply disable the irq after power_off, but that'd be hacky (as well).  
> > 
> > If by disabling the interrupt you mean calling disable_irq(), that
> > would work if the irq lines were not declared as shared (IRQF_SHARED
> > flag passed at request time). Beside, the latency of disable_irq()
> > should be pretty much the same as synchronize_irq(), given
> > synchronize_irq() from there.
> > 
> > If by disabling the interrupt, you mean masking it with _INT_MASK,
> > then, as said above, that's not enough. You need to make sure any
> > handler that may have been called as a result of this interrupt,
> > returns before you return from the suspend function, so you need some
> > kind of synchronization.
> >   
> 
> Your reasons are totally valid and I see the point.
> 
> That's what I'll do as a follow-up Fixes patch:
>   - gpu_write(pfdev, GPU_INT_MASK, 0);
>   - gpu_write(pfdev, GPU_INT_CLEAR, GPU_IRQ_MASK_ALL);
>   - synchronize_irq()

More generally, I think we should have helpers that do that for the 3
irqs we in panfrost (gpu, mmu and job), because ultimately, the problem
exists for all of them.

>   - poweroff *all* shaders/tilers/l2 (without caring about core_mask)

Sounds good to me.

>   - *No* INT_MASK restore, as we rely on soft_reset() to do that for us
>     once we resume the GPU.

Yeah, I didn't check, but if soft_reset() restores all the _INT_MASK
properly, and it's called in the resume path, we're good.

> 
> 
> >>
> >>
> >> Let's see if asking to poweroff *everything* works:  
> > 
> > It might slightly change the timing, making this problem disappear by
> > chance (if the interrupt gets processed before power_off() returns),
> > but it doesn't make the suspend logic more robust. We really have to
> > guarantee that no one will touch the registers when we enter suspend,
> > be it some interrupt handler, or any kind of deferred work.
> > 
> > Again, none of this is a direct result of your patch, it's just that
> > your patch uncovered the problem, and I think now is a good time to fix
> > it properly.
> >   
> 
> Yes, I am well aware of that and I was trying to make that clear in the first
> place - I'm sorry if I gave the impression of having any kind of doubt around
> that, or any other.

Not particularly, just wanted to insist on the fact there is no blame
to be taken for this regression, and that's actually a good opportunity
to fix the PM logic with regards to interrupt handling. I'm glad you're
now volunteering for that :-).




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