On 2023-10-30 23:24, Matthew Brost wrote: > Rather than call free_job and run_job in same work item have a dedicated > work item for each. This aligns with the design and intended use of work > queues. > > v2: > - Test for DMA_FENCE_FLAG_TIMESTAMP_BIT before setting > timestamp in free_job() work item (Danilo) > v3: > - Drop forward dec of drm_sched_select_entity (Boris) > - Return in drm_sched_run_job_work if entity NULL (Boris) > v4: > - Replace dequeue with peek and invert logic (Luben) > - Wrap to 100 lines (Luben) > - Update comments for *_queue / *_queue_if_ready functions (Luben) > v5: > - Drop peek argument, blindly reinit idle (Luben) > - s/drm_sched_free_job_queue_if_ready/drm_sched_free_job_queue_if_done (Luben) > - Update work_run_job & work_free_job kernel doc (Luben) > v6: > - Do not move drm_sched_select_entity in file (Luben) > > Signed-off-by: Matthew Brost <matthew.brost@xxxxxxxxx> Reviewed-by: Luben Tuikov <ltuikov89@xxxxxxxxx> Regards, Luben > --- > drivers/gpu/drm/scheduler/sched_main.c | 146 +++++++++++++++++-------- > include/drm/gpu_scheduler.h | 4 +- > 2 files changed, 101 insertions(+), 49 deletions(-) > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c > index d1ae05bded15..3b1b2f8eafe8 100644 > --- a/drivers/gpu/drm/scheduler/sched_main.c > +++ b/drivers/gpu/drm/scheduler/sched_main.c > @@ -265,6 +265,32 @@ static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched) > queue_work(sched->submit_wq, &sched->work_run_job); > } > > +/** > + * drm_sched_free_job_queue - enqueue free-job work > + * @sched: scheduler instance > + */ > +static void drm_sched_free_job_queue(struct drm_gpu_scheduler *sched) > +{ > + if (!READ_ONCE(sched->pause_submit)) > + queue_work(sched->submit_wq, &sched->work_free_job); > +} > + > +/** > + * drm_sched_free_job_queue_if_done - enqueue free-job work if ready > + * @sched: scheduler instance > + */ > +static void drm_sched_free_job_queue_if_done(struct drm_gpu_scheduler *sched) > +{ > + struct drm_sched_job *job; > + > + spin_lock(&sched->job_list_lock); > + job = list_first_entry_or_null(&sched->pending_list, > + struct drm_sched_job, list); > + if (job && dma_fence_is_signaled(&job->s_fence->finished)) > + drm_sched_free_job_queue(sched); > + spin_unlock(&sched->job_list_lock); > +} > + > /** > * drm_sched_job_done - complete a job > * @s_job: pointer to the job which is done > @@ -284,7 +310,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result) > dma_fence_get(&s_fence->finished); > drm_sched_fence_finished(s_fence, result); > dma_fence_put(&s_fence->finished); > - drm_sched_run_job_queue(sched); > + drm_sched_free_job_queue(sched); > } > > /** > @@ -943,8 +969,10 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) > typeof(*next), list); > > if (next) { > - next->s_fence->scheduled.timestamp = > - dma_fence_timestamp(&job->s_fence->finished); > + if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, > + &next->s_fence->scheduled.flags)) > + next->s_fence->scheduled.timestamp = > + dma_fence_timestamp(&job->s_fence->finished); > /* start TO timer for next job */ > drm_sched_start_timeout(sched); > } > @@ -994,7 +1022,40 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, > EXPORT_SYMBOL(drm_sched_pick_best); > > /** > - * drm_sched_run_job_work - main scheduler thread > + * drm_sched_run_job_queue_if_ready - enqueue run-job work if ready > + * @sched: scheduler instance > + */ > +static void drm_sched_run_job_queue_if_ready(struct drm_gpu_scheduler *sched) > +{ > + if (drm_sched_select_entity(sched)) > + drm_sched_run_job_queue(sched); > +} > + > +/** > + * drm_sched_free_job_work - worker to call free_job > + * > + * @w: free job work > + */ > +static void drm_sched_free_job_work(struct work_struct *w) > +{ > + struct drm_gpu_scheduler *sched = > + container_of(w, struct drm_gpu_scheduler, work_free_job); > + struct drm_sched_job *cleanup_job; > + > + if (READ_ONCE(sched->pause_submit)) > + return; > + > + cleanup_job = drm_sched_get_cleanup_job(sched); > + if (cleanup_job) { > + sched->ops->free_job(cleanup_job); > + > + drm_sched_free_job_queue_if_done(sched); > + drm_sched_run_job_queue_if_ready(sched); > + } > +} > + > +/** > + * drm_sched_run_job_work - worker to call run_job > * > * @w: run job work > */ > @@ -1003,65 +1064,51 @@ static void drm_sched_run_job_work(struct work_struct *w) > struct drm_gpu_scheduler *sched = > container_of(w, struct drm_gpu_scheduler, work_run_job); > struct drm_sched_entity *entity; > - struct drm_sched_job *cleanup_job; > + struct dma_fence *fence; > + struct drm_sched_fence *s_fence; > + struct drm_sched_job *sched_job; > int r; > > if (READ_ONCE(sched->pause_submit)) > return; > > - cleanup_job = drm_sched_get_cleanup_job(sched); > entity = drm_sched_select_entity(sched); > + if (!entity) > + return; > > - if (!entity && !cleanup_job) > + sched_job = drm_sched_entity_pop_job(entity); > + if (!sched_job) { > + complete_all(&entity->entity_idle); > return; /* No more work */ > + } > > - if (cleanup_job) > - sched->ops->free_job(cleanup_job); > - > - if (entity) { > - struct dma_fence *fence; > - struct drm_sched_fence *s_fence; > - struct drm_sched_job *sched_job; > - > - sched_job = drm_sched_entity_pop_job(entity); > - if (!sched_job) { > - complete_all(&entity->entity_idle); > - if (!cleanup_job) > - return; /* No more work */ > - goto again; > - } > - > - s_fence = sched_job->s_fence; > - > - atomic_inc(&sched->hw_rq_count); > - drm_sched_job_begin(sched_job); > + s_fence = sched_job->s_fence; > > - trace_drm_run_job(sched_job, entity); > - fence = sched->ops->run_job(sched_job); > - complete_all(&entity->entity_idle); > - drm_sched_fence_scheduled(s_fence, fence); > + atomic_inc(&sched->hw_rq_count); > + drm_sched_job_begin(sched_job); > > - if (!IS_ERR_OR_NULL(fence)) { > - /* Drop for original kref_init of the fence */ > - dma_fence_put(fence); > + trace_drm_run_job(sched_job, entity); > + fence = sched->ops->run_job(sched_job); > + complete_all(&entity->entity_idle); > + drm_sched_fence_scheduled(s_fence, fence); > > - r = dma_fence_add_callback(fence, &sched_job->cb, > - drm_sched_job_done_cb); > - if (r == -ENOENT) > - drm_sched_job_done(sched_job, fence->error); > - else if (r) > - DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", > - r); > - } else { > - drm_sched_job_done(sched_job, IS_ERR(fence) ? > - PTR_ERR(fence) : 0); > - } > + if (!IS_ERR_OR_NULL(fence)) { > + /* Drop for original kref_init of the fence */ > + dma_fence_put(fence); > > - wake_up(&sched->job_scheduled); > + r = dma_fence_add_callback(fence, &sched_job->cb, > + drm_sched_job_done_cb); > + if (r == -ENOENT) > + drm_sched_job_done(sched_job, fence->error); > + else if (r) > + DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r); > + } else { > + drm_sched_job_done(sched_job, IS_ERR(fence) ? > + PTR_ERR(fence) : 0); > } > > -again: > - drm_sched_run_job_queue(sched); > + wake_up(&sched->job_scheduled); > + drm_sched_run_job_queue_if_ready(sched); > } > > /** > @@ -1145,6 +1192,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, > atomic_set(&sched->hw_rq_count, 0); > INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); > INIT_WORK(&sched->work_run_job, drm_sched_run_job_work); > + INIT_WORK(&sched->work_free_job, drm_sched_free_job_work); > atomic_set(&sched->_score, 0); > atomic64_set(&sched->job_id_count, 0); > sched->pause_submit = false; > @@ -1274,6 +1322,7 @@ void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched) > { > WRITE_ONCE(sched->pause_submit, true); > cancel_work_sync(&sched->work_run_job); > + cancel_work_sync(&sched->work_free_job); > } > EXPORT_SYMBOL(drm_sched_wqueue_stop); > > @@ -1286,5 +1335,6 @@ void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched) > { > WRITE_ONCE(sched->pause_submit, false); > queue_work(sched->submit_wq, &sched->work_run_job); > + queue_work(sched->submit_wq, &sched->work_free_job); > } > EXPORT_SYMBOL(drm_sched_wqueue_start); > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h > index e0e7c4eb57d9..677ba96759ab 100644 > --- a/include/drm/gpu_scheduler.h > +++ b/include/drm/gpu_scheduler.h > @@ -479,9 +479,10 @@ struct drm_sched_backend_ops { > * finished. > * @hw_rq_count: the number of jobs currently in the hardware queue. > * @job_id_count: used to assign unique id to the each job. > - * @submit_wq: workqueue used to queue @work_run_job > + * @submit_wq: workqueue used to queue @work_run_job and @work_free_job > * @timeout_wq: workqueue used to queue @work_tdr > * @work_run_job: work which calls run_job op of each scheduler. > + * @work_free_job: work which calls free_job op of each scheduler. > * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the > * timeout interval is over. > * @pending_list: the list of jobs which are currently in the job queue. > @@ -511,6 +512,7 @@ struct drm_gpu_scheduler { > struct workqueue_struct *submit_wq; > struct workqueue_struct *timeout_wq; > struct work_struct work_run_job; > + struct work_struct work_free_job; > struct delayed_work work_tdr; > struct list_head pending_list; > spinlock_t job_list_lock;
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