Re: [PATCH v3 02/13] drm/sched: Convert drm scheduler to use a work queue rather than kthread

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On 9/12/23 04:16, Matthew Brost wrote:
In XE, the new Intel GPU driver, a choice has made to have a 1 to 1
mapping between a drm_gpu_scheduler and drm_sched_entity. At first this
seems a bit odd but let us explain the reasoning below.

1. In XE the submission order from multiple drm_sched_entity is not
guaranteed to be the same completion even if targeting the same hardware
engine. This is because in XE we have a firmware scheduler, the GuC,
which allowed to reorder, timeslice, and preempt submissions. If a using
shared drm_gpu_scheduler across multiple drm_sched_entity, the TDR falls
apart as the TDR expects submission order == completion order. Using a
dedicated drm_gpu_scheduler per drm_sched_entity solve this problem.

2. In XE submissions are done via programming a ring buffer (circular
buffer), a drm_gpu_scheduler provides a limit on number of jobs, if the
limit of number jobs is set to RING_SIZE / MAX_SIZE_PER_JOB we get flow
control on the ring for free.

A problem with this design is currently a drm_gpu_scheduler uses a
kthread for submission / job cleanup. This doesn't scale if a large
number of drm_gpu_scheduler are used. To work around the scaling issue,
use a worker rather than kthread for submission / job cleanup.

v2:
   - (Rob Clark) Fix msm build
   - Pass in run work queue
v3:
   - (Boris) don't have loop in worker
v4:
   - (Tvrtko) break out submit ready, stop, start helpers into own patch

Signed-off-by: Matthew Brost <matthew.brost@xxxxxxxxx>
---
  drivers/gpu/drm/amd/amdgpu/amdgpu_device.c |   2 +-
  drivers/gpu/drm/etnaviv/etnaviv_sched.c    |   2 +-
  drivers/gpu/drm/lima/lima_sched.c          |   2 +-
  drivers/gpu/drm/msm/msm_ringbuffer.c       |   2 +-
  drivers/gpu/drm/nouveau/nouveau_sched.c    |   2 +-
  drivers/gpu/drm/panfrost/panfrost_job.c    |   2 +-
  drivers/gpu/drm/scheduler/sched_main.c     | 106 +++++++++------------
  drivers/gpu/drm/v3d/v3d_sched.c            |  10 +-
  include/drm/gpu_scheduler.h                |  12 ++-
  9 files changed, 65 insertions(+), 75 deletions(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
index 1f8a794704d0..c83a76bccc1d 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
@@ -2305,7 +2305,7 @@ static int amdgpu_device_init_schedulers(struct amdgpu_device *adev)
  			break;
  		}
- r = drm_sched_init(&ring->sched, &amdgpu_sched_ops,
+		r = drm_sched_init(&ring->sched, &amdgpu_sched_ops, NULL,
  				   ring->num_hw_submission, 0,
  				   timeout, adev->reset_domain->wq,
  				   ring->sched_score, ring->name,
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_sched.c b/drivers/gpu/drm/etnaviv/etnaviv_sched.c
index 345fec6cb1a4..618a804ddc34 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_sched.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_sched.c
@@ -134,7 +134,7 @@ int etnaviv_sched_init(struct etnaviv_gpu *gpu)
  {
  	int ret;
- ret = drm_sched_init(&gpu->sched, &etnaviv_sched_ops,
+	ret = drm_sched_init(&gpu->sched, &etnaviv_sched_ops, NULL,
  			     etnaviv_hw_jobs_limit, etnaviv_job_hang_limit,
  			     msecs_to_jiffies(500), NULL, NULL,
  			     dev_name(gpu->dev), gpu->dev);
diff --git a/drivers/gpu/drm/lima/lima_sched.c b/drivers/gpu/drm/lima/lima_sched.c
index ffd91a5ee299..8d858aed0e56 100644
--- a/drivers/gpu/drm/lima/lima_sched.c
+++ b/drivers/gpu/drm/lima/lima_sched.c
@@ -488,7 +488,7 @@ int lima_sched_pipe_init(struct lima_sched_pipe *pipe, const char *name)
INIT_WORK(&pipe->recover_work, lima_sched_recover_work); - return drm_sched_init(&pipe->base, &lima_sched_ops, 1,
+	return drm_sched_init(&pipe->base, &lima_sched_ops, NULL, 1,
  			      lima_job_hang_limit,
  			      msecs_to_jiffies(timeout), NULL,
  			      NULL, name, pipe->ldev->dev);
diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.c b/drivers/gpu/drm/msm/msm_ringbuffer.c
index 40c0bc35a44c..b8865e61b40f 100644
--- a/drivers/gpu/drm/msm/msm_ringbuffer.c
+++ b/drivers/gpu/drm/msm/msm_ringbuffer.c
@@ -94,7 +94,7 @@ struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id,
  	 /* currently managing hangcheck ourselves: */
  	sched_timeout = MAX_SCHEDULE_TIMEOUT;
- ret = drm_sched_init(&ring->sched, &msm_sched_ops,
+	ret = drm_sched_init(&ring->sched, &msm_sched_ops, NULL,
  			num_hw_submissions, 0, sched_timeout,
  			NULL, NULL, to_msm_bo(ring->bo)->name, gpu->dev->dev);
  	if (ret) {
diff --git a/drivers/gpu/drm/nouveau/nouveau_sched.c b/drivers/gpu/drm/nouveau/nouveau_sched.c
index 88217185e0f3..d458c2227d4f 100644
--- a/drivers/gpu/drm/nouveau/nouveau_sched.c
+++ b/drivers/gpu/drm/nouveau/nouveau_sched.c
@@ -429,7 +429,7 @@ int nouveau_sched_init(struct nouveau_drm *drm)
  	if (!drm->sched_wq)
  		return -ENOMEM;
- return drm_sched_init(sched, &nouveau_sched_ops,
+	return drm_sched_init(sched, &nouveau_sched_ops, NULL,
  			      NOUVEAU_SCHED_HW_SUBMISSIONS, 0, job_hang_limit,
  			      NULL, NULL, "nouveau_sched", drm->dev->dev);
  }
diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c
index 033f5e684707..326ca1ddf1d7 100644
--- a/drivers/gpu/drm/panfrost/panfrost_job.c
+++ b/drivers/gpu/drm/panfrost/panfrost_job.c
@@ -831,7 +831,7 @@ int panfrost_job_init(struct panfrost_device *pfdev)
  		js->queue[j].fence_context = dma_fence_context_alloc(1);
ret = drm_sched_init(&js->queue[j].sched,
-				     &panfrost_sched_ops,
+				     &panfrost_sched_ops, NULL,
  				     nentries, 0,
  				     msecs_to_jiffies(JOB_TIMEOUT_MS),
  				     pfdev->reset.wq,
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index e4fa62abca41..614e8c97a622 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -48,7 +48,6 @@
   * through the jobs entity pointer.
   */
-#include <linux/kthread.h>
  #include <linux/wait.h>
  #include <linux/sched.h>
  #include <linux/completion.h>
@@ -256,6 +255,16 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
  	return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL;
  }
+/**
+ * drm_sched_submit_queue - scheduler queue submission
+ * @sched: scheduler instance
+ */
+static void drm_sched_submit_queue(struct drm_gpu_scheduler *sched)
+{
+	if (!READ_ONCE(sched->pause_submit))
+		queue_work(sched->submit_wq, &sched->work_submit);
+}
+
  /**
   * drm_sched_job_done - complete a job
   * @s_job: pointer to the job which is done
@@ -275,7 +284,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
  	dma_fence_get(&s_fence->finished);
  	drm_sched_fence_finished(s_fence, result);
  	dma_fence_put(&s_fence->finished);
-	wake_up_interruptible(&sched->wake_up_worker);
+	drm_sched_submit_queue(sched);
  }
/**
@@ -868,7 +877,7 @@ static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched)
  void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched)
  {
  	if (drm_sched_can_queue(sched))
-		wake_up_interruptible(&sched->wake_up_worker);
+		drm_sched_submit_queue(sched);
  }
/**
@@ -978,61 +987,42 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
  }
  EXPORT_SYMBOL(drm_sched_pick_best);
-/**
- * drm_sched_blocked - check if the scheduler is blocked
- *
- * @sched: scheduler instance
- *
- * Returns true if blocked, otherwise false.
- */
-static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
-{
-	if (kthread_should_park()) {
-		kthread_parkme();
-		return true;
-	}
-
-	return false;
-}
-
  /**
   * drm_sched_main - main scheduler thread
   *
   * @param: scheduler instance
- *
- * Returns 0.
   */
-static int drm_sched_main(void *param)
+static void drm_sched_main(struct work_struct *w)
  {
-	struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
+	struct drm_gpu_scheduler *sched =
+		container_of(w, struct drm_gpu_scheduler, work_submit);
+	struct drm_sched_entity *entity;
+	struct drm_sched_job *cleanup_job;
  	int r;
- sched_set_fifo_low(current);
+	if (READ_ONCE(sched->pause_submit))
+		return;
- while (!kthread_should_stop()) {
-		struct drm_sched_entity *entity = NULL;
-		struct drm_sched_fence *s_fence;
-		struct drm_sched_job *sched_job;
-		struct dma_fence *fence;
-		struct drm_sched_job *cleanup_job = NULL;
+	cleanup_job = drm_sched_get_cleanup_job(sched);
+	entity = drm_sched_select_entity(sched);
- wait_event_interruptible(sched->wake_up_worker,
-					 (cleanup_job = drm_sched_get_cleanup_job(sched)) ||
-					 (!drm_sched_blocked(sched) &&
-					  (entity = drm_sched_select_entity(sched))) ||
-					 kthread_should_stop());
+	if (!entity && !cleanup_job)
+		return;	/* No more work */
- if (cleanup_job)
-			sched->ops->free_job(cleanup_job);
+	if (cleanup_job)
+		sched->ops->free_job(cleanup_job);
- if (!entity)
-			continue;
+	if (entity) {
+		struct dma_fence *fence;
+		struct drm_sched_fence *s_fence;
+		struct drm_sched_job *sched_job;
sched_job = drm_sched_entity_pop_job(entity);
-
  		if (!sched_job) {
  			complete_all(&entity->entity_idle);
-			continue;
+			if (!cleanup_job)
+				return;	/* No more work */
+			goto again;
  		}
s_fence = sched_job->s_fence;
@@ -1063,7 +1053,9 @@ static int drm_sched_main(void *param)
wake_up(&sched->job_scheduled);
  	}
-	return 0;
+
+again:
+	drm_sched_submit_queue(sched);
  }
/**
@@ -1071,6 +1063,7 @@ static int drm_sched_main(void *param)
   *
   * @sched: scheduler instance
   * @ops: backend operations for this scheduler
+ * @submit_wq: workqueue to use for submission. If NULL, the system_wq is used

As discussed here [1] I think it would be worth adding a comment somewhere explaining
the implications of this regarding job_free() being part of the fence signalling
critical section.

For instance, a scheduler-dedicated multi-threaded workqueue guarantees that free-job
work can't block run-job work, whereas e.g. using the system_wq won't give such
guarantees.

[1] https://lore.kernel.org/dri-devel/20230811023137.659037-1-matthew.brost@xxxxxxxxx/T/#mb349b8393b7ace232cff76a969a2ce4d99f852ac

   * @hw_submission: number of hw submissions that can be in flight
   * @hang_limit: number of times to allow a job to hang before dropping it
   * @timeout: timeout value in jiffies for the scheduler
@@ -1084,14 +1077,16 @@ static int drm_sched_main(void *param)
   */
  int drm_sched_init(struct drm_gpu_scheduler *sched,
  		   const struct drm_sched_backend_ops *ops,
+		   struct workqueue_struct *submit_wq,
  		   unsigned hw_submission, unsigned hang_limit,
  		   long timeout, struct workqueue_struct *timeout_wq,
  		   atomic_t *score, const char *name, struct device *dev)
  {
-	int i, ret;
+	int i;
  	sched->ops = ops;
  	sched->hw_submission_limit = hw_submission;
  	sched->name = name;
+	sched->submit_wq = submit_wq ? : system_wq;
  	sched->timeout = timeout;
  	sched->timeout_wq = timeout_wq ? : system_wq;
  	sched->hang_limit = hang_limit;
@@ -1100,23 +1095,15 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
  	for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++)
  		drm_sched_rq_init(sched, &sched->sched_rq[i]);
- init_waitqueue_head(&sched->wake_up_worker);
  	init_waitqueue_head(&sched->job_scheduled);
  	INIT_LIST_HEAD(&sched->pending_list);
  	spin_lock_init(&sched->job_list_lock);
  	atomic_set(&sched->hw_rq_count, 0);
  	INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
+	INIT_WORK(&sched->work_submit, drm_sched_main);
  	atomic_set(&sched->_score, 0);
  	atomic64_set(&sched->job_id_count, 0);
-
-	/* Each scheduler will run on a seperate kernel thread */
-	sched->thread = kthread_run(drm_sched_main, sched, sched->name);
-	if (IS_ERR(sched->thread)) {
-		ret = PTR_ERR(sched->thread);
-		sched->thread = NULL;
-		DRM_DEV_ERROR(sched->dev, "Failed to create scheduler for %s.\n", name);
-		return ret;
-	}
+	sched->pause_submit = false;
sched->ready = true;
  	return 0;
@@ -1135,8 +1122,7 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched)
  	struct drm_sched_entity *s_entity;
  	int i;
- if (sched->thread)
-		kthread_stop(sched->thread);
+	drm_sched_submit_stop(sched);
for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
  		struct drm_sched_rq *rq = &sched->sched_rq[i];
@@ -1216,7 +1202,7 @@ EXPORT_SYMBOL(drm_sched_increase_karma);
   */
  bool drm_sched_submit_ready(struct drm_gpu_scheduler *sched)
  {
-	return !!sched->thread;
+	return sched->ready;
}
  EXPORT_SYMBOL(drm_sched_submit_ready);
@@ -1228,7 +1214,8 @@ EXPORT_SYMBOL(drm_sched_submit_ready);
   */
  void drm_sched_submit_stop(struct drm_gpu_scheduler *sched)
  {
-	kthread_park(sched->thread);
+	WRITE_ONCE(sched->pause_submit, true);
+	cancel_work_sync(&sched->work_submit);
  }
  EXPORT_SYMBOL(drm_sched_submit_stop);
@@ -1239,6 +1226,7 @@ EXPORT_SYMBOL(drm_sched_submit_stop);
   */
  void drm_sched_submit_start(struct drm_gpu_scheduler *sched)
  {
-	kthread_unpark(sched->thread);
+	WRITE_ONCE(sched->pause_submit, false);
+	queue_work(sched->submit_wq, &sched->work_submit);
  }
  EXPORT_SYMBOL(drm_sched_submit_start);
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 06238e6d7f5c..38e092ea41e6 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -388,7 +388,7 @@ v3d_sched_init(struct v3d_dev *v3d)
  	int ret;
ret = drm_sched_init(&v3d->queue[V3D_BIN].sched,
-			     &v3d_bin_sched_ops,
+			     &v3d_bin_sched_ops, NULL,
  			     hw_jobs_limit, job_hang_limit,
  			     msecs_to_jiffies(hang_limit_ms), NULL,
  			     NULL, "v3d_bin", v3d->drm.dev);
@@ -396,7 +396,7 @@ v3d_sched_init(struct v3d_dev *v3d)
  		return ret;
ret = drm_sched_init(&v3d->queue[V3D_RENDER].sched,
-			     &v3d_render_sched_ops,
+			     &v3d_render_sched_ops, NULL,
  			     hw_jobs_limit, job_hang_limit,
  			     msecs_to_jiffies(hang_limit_ms), NULL,
  			     NULL, "v3d_render", v3d->drm.dev);
@@ -404,7 +404,7 @@ v3d_sched_init(struct v3d_dev *v3d)
  		goto fail;
ret = drm_sched_init(&v3d->queue[V3D_TFU].sched,
-			     &v3d_tfu_sched_ops,
+			     &v3d_tfu_sched_ops, NULL,
  			     hw_jobs_limit, job_hang_limit,
  			     msecs_to_jiffies(hang_limit_ms), NULL,
  			     NULL, "v3d_tfu", v3d->drm.dev);
@@ -413,7 +413,7 @@ v3d_sched_init(struct v3d_dev *v3d)
if (v3d_has_csd(v3d)) {
  		ret = drm_sched_init(&v3d->queue[V3D_CSD].sched,
-				     &v3d_csd_sched_ops,
+				     &v3d_csd_sched_ops, NULL,
  				     hw_jobs_limit, job_hang_limit,
  				     msecs_to_jiffies(hang_limit_ms), NULL,
  				     NULL, "v3d_csd", v3d->drm.dev);
@@ -421,7 +421,7 @@ v3d_sched_init(struct v3d_dev *v3d)
  			goto fail;
ret = drm_sched_init(&v3d->queue[V3D_CACHE_CLEAN].sched,
-				     &v3d_cache_clean_sched_ops,
+				     &v3d_cache_clean_sched_ops, NULL,
  				     hw_jobs_limit, job_hang_limit,
  				     msecs_to_jiffies(hang_limit_ms), NULL,
  				     NULL, "v3d_cache_clean", v3d->drm.dev);
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index f12c5aea5294..278106e358a8 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -473,17 +473,16 @@ struct drm_sched_backend_ops {
   * @timeout: the time after which a job is removed from the scheduler.
   * @name: name of the ring for which this scheduler is being used.
   * @sched_rq: priority wise array of run queues.
- * @wake_up_worker: the wait queue on which the scheduler sleeps until a job
- *                  is ready to be scheduled.
   * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
   *                 waits on this wait queue until all the scheduled jobs are
   *                 finished.
   * @hw_rq_count: the number of jobs currently in the hardware queue.
   * @job_id_count: used to assign unique id to the each job.
+ * @submit_wq: workqueue used to queue @work_submit
   * @timeout_wq: workqueue used to queue @work_tdr
+ * @work_submit: schedules jobs and cleans up entities
   * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
   *            timeout interval is over.
- * @thread: the kthread on which the scheduler which run.
   * @pending_list: the list of jobs which are currently in the job queue.
   * @job_list_lock: lock to protect the pending_list.
   * @hang_limit: once the hangs by a job crosses this limit then it is marked
@@ -492,6 +491,7 @@ struct drm_sched_backend_ops {
   * @_score: score used when the driver doesn't provide one
   * @ready: marks if the underlying HW is ready to work
   * @free_guilty: A hit to time out handler to free the guilty job.
+ * @pause_submit: pause queuing of @work_submit on @submit_wq
   * @dev: system &struct device
   *
   * One scheduler is implemented for each hardware ring.
@@ -502,13 +502,13 @@ struct drm_gpu_scheduler {
  	long				timeout;
  	const char			*name;
  	struct drm_sched_rq		sched_rq[DRM_SCHED_PRIORITY_COUNT];
-	wait_queue_head_t		wake_up_worker;
  	wait_queue_head_t		job_scheduled;
  	atomic_t			hw_rq_count;
  	atomic64_t			job_id_count;
+	struct workqueue_struct		*submit_wq;
  	struct workqueue_struct		*timeout_wq;
+	struct work_struct		work_submit;
  	struct delayed_work		work_tdr;
-	struct task_struct		*thread;
  	struct list_head		pending_list;
  	spinlock_t			job_list_lock;
  	int				hang_limit;
@@ -516,11 +516,13 @@ struct drm_gpu_scheduler {
  	atomic_t                        _score;
  	bool				ready;
  	bool				free_guilty;
+	bool				pause_submit;
  	struct device			*dev;
  };
int drm_sched_init(struct drm_gpu_scheduler *sched,
  		   const struct drm_sched_backend_ops *ops,
+		   struct workqueue_struct *submit_wq,
  		   uint32_t hw_submission, unsigned hang_limit,
  		   long timeout, struct workqueue_struct *timeout_wq,
  		   atomic_t *score, const char *name, struct device *dev);



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