On 2023-09-11 22:16, Matthew Brost wrote: > In XE, the new Intel GPU driver, a choice has made to have a 1 to 1 has --> was > mapping between a drm_gpu_scheduler and drm_sched_entity. At first this > seems a bit odd but let us explain the reasoning below. It's totally fine! :-) > > 1. In XE the submission order from multiple drm_sched_entity is not > guaranteed to be the same completion even if targeting the same hardware > engine. This is because in XE we have a firmware scheduler, the GuC, > which allowed to reorder, timeslice, and preempt submissions. If a using > shared drm_gpu_scheduler across multiple drm_sched_entity, the TDR falls > apart as the TDR expects submission order == completion order. Using a > dedicated drm_gpu_scheduler per drm_sched_entity solve this problem. > > 2. In XE submissions are done via programming a ring buffer (circular > buffer), a drm_gpu_scheduler provides a limit on number of jobs, if the > limit of number jobs is set to RING_SIZE / MAX_SIZE_PER_JOB we get flow > control on the ring for free. > > A problem with this design is currently a drm_gpu_scheduler uses a > kthread for submission / job cleanup. This doesn't scale if a large > number of drm_gpu_scheduler are used. To work around the scaling issue, > use a worker rather than kthread for submission / job cleanup. > > v2: > - (Rob Clark) Fix msm build > - Pass in run work queue > v3: > - (Boris) don't have loop in worker > v4: > - (Tvrtko) break out submit ready, stop, start helpers into own patch > > Signed-off-by: Matthew Brost <matthew.brost@xxxxxxxxx> > --- > drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 2 +- > drivers/gpu/drm/etnaviv/etnaviv_sched.c | 2 +- > drivers/gpu/drm/lima/lima_sched.c | 2 +- > drivers/gpu/drm/msm/msm_ringbuffer.c | 2 +- > drivers/gpu/drm/nouveau/nouveau_sched.c | 2 +- > drivers/gpu/drm/panfrost/panfrost_job.c | 2 +- > drivers/gpu/drm/scheduler/sched_main.c | 106 +++++++++------------ > drivers/gpu/drm/v3d/v3d_sched.c | 10 +- > include/drm/gpu_scheduler.h | 12 ++- > 9 files changed, 65 insertions(+), 75 deletions(-) > > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c > index 1f8a794704d0..c83a76bccc1d 100644 > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c > @@ -2305,7 +2305,7 @@ static int amdgpu_device_init_schedulers(struct amdgpu_device *adev) > break; > } > > - r = drm_sched_init(&ring->sched, &amdgpu_sched_ops, > + r = drm_sched_init(&ring->sched, &amdgpu_sched_ops, NULL, > ring->num_hw_submission, 0, > timeout, adev->reset_domain->wq, > ring->sched_score, ring->name, > diff --git a/drivers/gpu/drm/etnaviv/etnaviv_sched.c b/drivers/gpu/drm/etnaviv/etnaviv_sched.c > index 345fec6cb1a4..618a804ddc34 100644 > --- a/drivers/gpu/drm/etnaviv/etnaviv_sched.c > +++ b/drivers/gpu/drm/etnaviv/etnaviv_sched.c > @@ -134,7 +134,7 @@ int etnaviv_sched_init(struct etnaviv_gpu *gpu) > { > int ret; > > - ret = drm_sched_init(&gpu->sched, &etnaviv_sched_ops, > + ret = drm_sched_init(&gpu->sched, &etnaviv_sched_ops, NULL, > etnaviv_hw_jobs_limit, etnaviv_job_hang_limit, > msecs_to_jiffies(500), NULL, NULL, > dev_name(gpu->dev), gpu->dev); > diff --git a/drivers/gpu/drm/lima/lima_sched.c b/drivers/gpu/drm/lima/lima_sched.c > index ffd91a5ee299..8d858aed0e56 100644 > --- a/drivers/gpu/drm/lima/lima_sched.c > +++ b/drivers/gpu/drm/lima/lima_sched.c > @@ -488,7 +488,7 @@ int lima_sched_pipe_init(struct lima_sched_pipe *pipe, const char *name) > > INIT_WORK(&pipe->recover_work, lima_sched_recover_work); > > - return drm_sched_init(&pipe->base, &lima_sched_ops, 1, > + return drm_sched_init(&pipe->base, &lima_sched_ops, NULL, 1, > lima_job_hang_limit, > msecs_to_jiffies(timeout), NULL, > NULL, name, pipe->ldev->dev); > diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.c b/drivers/gpu/drm/msm/msm_ringbuffer.c > index 40c0bc35a44c..b8865e61b40f 100644 > --- a/drivers/gpu/drm/msm/msm_ringbuffer.c > +++ b/drivers/gpu/drm/msm/msm_ringbuffer.c > @@ -94,7 +94,7 @@ struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id, > /* currently managing hangcheck ourselves: */ > sched_timeout = MAX_SCHEDULE_TIMEOUT; > > - ret = drm_sched_init(&ring->sched, &msm_sched_ops, > + ret = drm_sched_init(&ring->sched, &msm_sched_ops, NULL, > num_hw_submissions, 0, sched_timeout, > NULL, NULL, to_msm_bo(ring->bo)->name, gpu->dev->dev); > if (ret) { > diff --git a/drivers/gpu/drm/nouveau/nouveau_sched.c b/drivers/gpu/drm/nouveau/nouveau_sched.c > index 88217185e0f3..d458c2227d4f 100644 > --- a/drivers/gpu/drm/nouveau/nouveau_sched.c > +++ b/drivers/gpu/drm/nouveau/nouveau_sched.c > @@ -429,7 +429,7 @@ int nouveau_sched_init(struct nouveau_drm *drm) > if (!drm->sched_wq) > return -ENOMEM; > > - return drm_sched_init(sched, &nouveau_sched_ops, > + return drm_sched_init(sched, &nouveau_sched_ops, NULL, > NOUVEAU_SCHED_HW_SUBMISSIONS, 0, job_hang_limit, > NULL, NULL, "nouveau_sched", drm->dev->dev); > } > diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c > index 033f5e684707..326ca1ddf1d7 100644 > --- a/drivers/gpu/drm/panfrost/panfrost_job.c > +++ b/drivers/gpu/drm/panfrost/panfrost_job.c > @@ -831,7 +831,7 @@ int panfrost_job_init(struct panfrost_device *pfdev) > js->queue[j].fence_context = dma_fence_context_alloc(1); > > ret = drm_sched_init(&js->queue[j].sched, > - &panfrost_sched_ops, > + &panfrost_sched_ops, NULL, > nentries, 0, > msecs_to_jiffies(JOB_TIMEOUT_MS), > pfdev->reset.wq, > diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c > index e4fa62abca41..614e8c97a622 100644 > --- a/drivers/gpu/drm/scheduler/sched_main.c > +++ b/drivers/gpu/drm/scheduler/sched_main.c > @@ -48,7 +48,6 @@ > * through the jobs entity pointer. > */ > > -#include <linux/kthread.h> > #include <linux/wait.h> > #include <linux/sched.h> > #include <linux/completion.h> > @@ -256,6 +255,16 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq) > return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL; > } > > +/** > + * drm_sched_submit_queue - scheduler queue submission > + * @sched: scheduler instance > + */ I'd probably use a much, much higher comment description here, and use verbs as opposed to nouns. Something like "start/run the scheduler", "let the scheduler submit", etc., etc. > +static void drm_sched_submit_queue(struct drm_gpu_scheduler *sched) > +{ > + if (!READ_ONCE(sched->pause_submit)) > + queue_work(sched->submit_wq, &sched->work_submit); > +} > + > /** > * drm_sched_job_done - complete a job > * @s_job: pointer to the job which is done > @@ -275,7 +284,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result) > dma_fence_get(&s_fence->finished); > drm_sched_fence_finished(s_fence, result); > dma_fence_put(&s_fence->finished); > - wake_up_interruptible(&sched->wake_up_worker); > + drm_sched_submit_queue(sched); > } > > /** > @@ -868,7 +877,7 @@ static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched) > void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched) > { > if (drm_sched_can_queue(sched)) > - wake_up_interruptible(&sched->wake_up_worker); > + drm_sched_submit_queue(sched); > } > > /** > @@ -978,61 +987,42 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, > } > EXPORT_SYMBOL(drm_sched_pick_best); > > -/** > - * drm_sched_blocked - check if the scheduler is blocked > - * > - * @sched: scheduler instance > - * > - * Returns true if blocked, otherwise false. > - */ > -static bool drm_sched_blocked(struct drm_gpu_scheduler *sched) > -{ > - if (kthread_should_park()) { > - kthread_parkme(); > - return true; > - } > - > - return false; > -} > - > /** > * drm_sched_main - main scheduler thread > * > * @param: scheduler instance > - * > - * Returns 0. > */ > -static int drm_sched_main(void *param) > +static void drm_sched_main(struct work_struct *w) I'd have to apply this to see the big picture, but this is good work! Thanks! :-) -- Regards, Luben > { > - struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param; > + struct drm_gpu_scheduler *sched = > + container_of(w, struct drm_gpu_scheduler, work_submit); > + struct drm_sched_entity *entity; > + struct drm_sched_job *cleanup_job; > int r; > > - sched_set_fifo_low(current); > + if (READ_ONCE(sched->pause_submit)) > + return; > > - while (!kthread_should_stop()) { > - struct drm_sched_entity *entity = NULL; > - struct drm_sched_fence *s_fence; > - struct drm_sched_job *sched_job; > - struct dma_fence *fence; > - struct drm_sched_job *cleanup_job = NULL; > + cleanup_job = drm_sched_get_cleanup_job(sched); > + entity = drm_sched_select_entity(sched); > > - wait_event_interruptible(sched->wake_up_worker, > - (cleanup_job = drm_sched_get_cleanup_job(sched)) || > - (!drm_sched_blocked(sched) && > - (entity = drm_sched_select_entity(sched))) || > - kthread_should_stop()); > + if (!entity && !cleanup_job) > + return; /* No more work */ > > - if (cleanup_job) > - sched->ops->free_job(cleanup_job); > + if (cleanup_job) > + sched->ops->free_job(cleanup_job); > > - if (!entity) > - continue; > + if (entity) { > + struct dma_fence *fence; > + struct drm_sched_fence *s_fence; > + struct drm_sched_job *sched_job; > > sched_job = drm_sched_entity_pop_job(entity); > - > if (!sched_job) { > complete_all(&entity->entity_idle); > - continue; > + if (!cleanup_job) > + return; /* No more work */ > + goto again; > } > > s_fence = sched_job->s_fence; > @@ -1063,7 +1053,9 @@ static int drm_sched_main(void *param) > > wake_up(&sched->job_scheduled); > } > - return 0; > + > +again: > + drm_sched_submit_queue(sched); > } > > /** > @@ -1071,6 +1063,7 @@ static int drm_sched_main(void *param) > * > * @sched: scheduler instance > * @ops: backend operations for this scheduler > + * @submit_wq: workqueue to use for submission. If NULL, the system_wq is used > * @hw_submission: number of hw submissions that can be in flight > * @hang_limit: number of times to allow a job to hang before dropping it > * @timeout: timeout value in jiffies for the scheduler > @@ -1084,14 +1077,16 @@ static int drm_sched_main(void *param) > */ > int drm_sched_init(struct drm_gpu_scheduler *sched, > const struct drm_sched_backend_ops *ops, > + struct workqueue_struct *submit_wq, > unsigned hw_submission, unsigned hang_limit, > long timeout, struct workqueue_struct *timeout_wq, > atomic_t *score, const char *name, struct device *dev) > { > - int i, ret; > + int i; > sched->ops = ops; > sched->hw_submission_limit = hw_submission; > sched->name = name; > + sched->submit_wq = submit_wq ? : system_wq; > sched->timeout = timeout; > sched->timeout_wq = timeout_wq ? : system_wq; > sched->hang_limit = hang_limit; > @@ -1100,23 +1095,15 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, > for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++) > drm_sched_rq_init(sched, &sched->sched_rq[i]); > > - init_waitqueue_head(&sched->wake_up_worker); > init_waitqueue_head(&sched->job_scheduled); > INIT_LIST_HEAD(&sched->pending_list); > spin_lock_init(&sched->job_list_lock); > atomic_set(&sched->hw_rq_count, 0); > INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); > + INIT_WORK(&sched->work_submit, drm_sched_main); > atomic_set(&sched->_score, 0); > atomic64_set(&sched->job_id_count, 0); > - > - /* Each scheduler will run on a seperate kernel thread */ > - sched->thread = kthread_run(drm_sched_main, sched, sched->name); > - if (IS_ERR(sched->thread)) { > - ret = PTR_ERR(sched->thread); > - sched->thread = NULL; > - DRM_DEV_ERROR(sched->dev, "Failed to create scheduler for %s.\n", name); > - return ret; > - } > + sched->pause_submit = false; > > sched->ready = true; > return 0; > @@ -1135,8 +1122,7 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched) > struct drm_sched_entity *s_entity; > int i; > > - if (sched->thread) > - kthread_stop(sched->thread); > + drm_sched_submit_stop(sched); > > for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { > struct drm_sched_rq *rq = &sched->sched_rq[i]; > @@ -1216,7 +1202,7 @@ EXPORT_SYMBOL(drm_sched_increase_karma); > */ > bool drm_sched_submit_ready(struct drm_gpu_scheduler *sched) > { > - return !!sched->thread; > + return sched->ready; > > } > EXPORT_SYMBOL(drm_sched_submit_ready); > @@ -1228,7 +1214,8 @@ EXPORT_SYMBOL(drm_sched_submit_ready); > */ > void drm_sched_submit_stop(struct drm_gpu_scheduler *sched) > { > - kthread_park(sched->thread); > + WRITE_ONCE(sched->pause_submit, true); > + cancel_work_sync(&sched->work_submit); > } > EXPORT_SYMBOL(drm_sched_submit_stop); > > @@ -1239,6 +1226,7 @@ EXPORT_SYMBOL(drm_sched_submit_stop); > */ > void drm_sched_submit_start(struct drm_gpu_scheduler *sched) > { > - kthread_unpark(sched->thread); > + WRITE_ONCE(sched->pause_submit, false); > + queue_work(sched->submit_wq, &sched->work_submit); > } > EXPORT_SYMBOL(drm_sched_submit_start); > diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c > index 06238e6d7f5c..38e092ea41e6 100644 > --- a/drivers/gpu/drm/v3d/v3d_sched.c > +++ b/drivers/gpu/drm/v3d/v3d_sched.c > @@ -388,7 +388,7 @@ v3d_sched_init(struct v3d_dev *v3d) > int ret; > > ret = drm_sched_init(&v3d->queue[V3D_BIN].sched, > - &v3d_bin_sched_ops, > + &v3d_bin_sched_ops, NULL, > hw_jobs_limit, job_hang_limit, > msecs_to_jiffies(hang_limit_ms), NULL, > NULL, "v3d_bin", v3d->drm.dev); > @@ -396,7 +396,7 @@ v3d_sched_init(struct v3d_dev *v3d) > return ret; > > ret = drm_sched_init(&v3d->queue[V3D_RENDER].sched, > - &v3d_render_sched_ops, > + &v3d_render_sched_ops, NULL, > hw_jobs_limit, job_hang_limit, > msecs_to_jiffies(hang_limit_ms), NULL, > NULL, "v3d_render", v3d->drm.dev); > @@ -404,7 +404,7 @@ v3d_sched_init(struct v3d_dev *v3d) > goto fail; > > ret = drm_sched_init(&v3d->queue[V3D_TFU].sched, > - &v3d_tfu_sched_ops, > + &v3d_tfu_sched_ops, NULL, > hw_jobs_limit, job_hang_limit, > msecs_to_jiffies(hang_limit_ms), NULL, > NULL, "v3d_tfu", v3d->drm.dev); > @@ -413,7 +413,7 @@ v3d_sched_init(struct v3d_dev *v3d) > > if (v3d_has_csd(v3d)) { > ret = drm_sched_init(&v3d->queue[V3D_CSD].sched, > - &v3d_csd_sched_ops, > + &v3d_csd_sched_ops, NULL, > hw_jobs_limit, job_hang_limit, > msecs_to_jiffies(hang_limit_ms), NULL, > NULL, "v3d_csd", v3d->drm.dev); > @@ -421,7 +421,7 @@ v3d_sched_init(struct v3d_dev *v3d) > goto fail; > > ret = drm_sched_init(&v3d->queue[V3D_CACHE_CLEAN].sched, > - &v3d_cache_clean_sched_ops, > + &v3d_cache_clean_sched_ops, NULL, > hw_jobs_limit, job_hang_limit, > msecs_to_jiffies(hang_limit_ms), NULL, > NULL, "v3d_cache_clean", v3d->drm.dev); > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h > index f12c5aea5294..278106e358a8 100644 > --- a/include/drm/gpu_scheduler.h > +++ b/include/drm/gpu_scheduler.h > @@ -473,17 +473,16 @@ struct drm_sched_backend_ops { > * @timeout: the time after which a job is removed from the scheduler. > * @name: name of the ring for which this scheduler is being used. > * @sched_rq: priority wise array of run queues. > - * @wake_up_worker: the wait queue on which the scheduler sleeps until a job > - * is ready to be scheduled. > * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler > * waits on this wait queue until all the scheduled jobs are > * finished. > * @hw_rq_count: the number of jobs currently in the hardware queue. > * @job_id_count: used to assign unique id to the each job. > + * @submit_wq: workqueue used to queue @work_submit > * @timeout_wq: workqueue used to queue @work_tdr > + * @work_submit: schedules jobs and cleans up entities > * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the > * timeout interval is over. > - * @thread: the kthread on which the scheduler which run. > * @pending_list: the list of jobs which are currently in the job queue. > * @job_list_lock: lock to protect the pending_list. > * @hang_limit: once the hangs by a job crosses this limit then it is marked > @@ -492,6 +491,7 @@ struct drm_sched_backend_ops { > * @_score: score used when the driver doesn't provide one > * @ready: marks if the underlying HW is ready to work > * @free_guilty: A hit to time out handler to free the guilty job. > + * @pause_submit: pause queuing of @work_submit on @submit_wq > * @dev: system &struct device > * > * One scheduler is implemented for each hardware ring. > @@ -502,13 +502,13 @@ struct drm_gpu_scheduler { > long timeout; > const char *name; > struct drm_sched_rq sched_rq[DRM_SCHED_PRIORITY_COUNT]; > - wait_queue_head_t wake_up_worker; > wait_queue_head_t job_scheduled; > atomic_t hw_rq_count; > atomic64_t job_id_count; > + struct workqueue_struct *submit_wq; > struct workqueue_struct *timeout_wq; > + struct work_struct work_submit; > struct delayed_work work_tdr; > - struct task_struct *thread; > struct list_head pending_list; > spinlock_t job_list_lock; > int hang_limit; > @@ -516,11 +516,13 @@ struct drm_gpu_scheduler { > atomic_t _score; > bool ready; > bool free_guilty; > + bool pause_submit; > struct device *dev; > }; > > int drm_sched_init(struct drm_gpu_scheduler *sched, > const struct drm_sched_backend_ops *ops, > + struct workqueue_struct *submit_wq, > uint32_t hw_submission, unsigned hang_limit, > long timeout, struct workqueue_struct *timeout_wq, > atomic_t *score, const char *name, struct device *dev);