Maxime Ripard <mripard@xxxxxxxxxx> writes: > On Fri, Sep 01, 2023 at 02:08:11PM +0200, Geert Uytterhoeven wrote: >> Hi Maxime, >> >> On Fri, Sep 1, 2023 at 2:00 PM Maxime Ripard <mripard@xxxxxxxxxx> wrote: >> > On Fri, Sep 01, 2023 at 10:36:17AM +0200, Geert Uytterhoeven wrote: >> > > On Fri, Sep 1, 2023 at 10:22 AM Maxime Ripard <mripard@xxxxxxxxxx> wrote: >> > > > On Wed, Aug 30, 2023 at 08:25:08AM +0200, Javier Martinez Canillas wrote: >> > > > > The commit 45b58669e532 ("drm/ssd130x: Allocate buffer in the plane's >> > > > > .atomic_check() callback") moved the allocation of the intermediate and >> > > > > HW buffers from the encoder's .atomic_enable callback to primary plane's >> > > > > .atomic_check callback. >> > > > > >> > > > > This was suggested by Maxime Ripard because drivers aren't allowed to fail >> > > > > after drm_atomic_helper_swap_state() has been called, and the encoder's >> > > > > .atomic_enable happens after the new atomic state has been swapped. >> > > > > >> > > > > But that change caused a performance regression in very slow platforms, >> > > > > since now the allocation happens for every plane's atomic state commit. >> > > > > For example, Geert Uytterhoeven reports that is the case on a VexRiscV >> > > > > softcore (RISC-V CPU implementation on an FPGA). >> > > > >> > > > I'd like to have numbers on that. It's a bit surprising to me that, >> > > > given how many objects we already allocate during a commit, two small >> > > > additional allocations affect performances so dramatically, even on a >> > > > slow platform. >> > > >> > > To be fair, I didn't benchmark that. Perhaps it's just too slow due to >> > > all these other allocations (and whatever else happens). >> > > >> > > I just find it extremely silly to allocate a buffer over and over again, >> > > while we know that buffer is needed for each and every display update. >> > >> > Maybe it's silly, but I guess it depends on what you want to optimize >> > for. You won't know the size of that buffer before you're in >> > atomic_check. So it's a different trade-off than you would like, but I >> > wouldn't call it extremely silly. >> >> The size of ssd130x_plane_state.data_array[] is fixed, and depends >> on the actual display connected. > > That one can be tied to the CRTC state if needed. It would only be > allocated on each modeset, so probably once for that kind of device. > Yes. >> The size of ssd130x_plane_state.buffer[] is also fixed, and depends >> on the plane's size (which is currently fixed to the display size). > > Doesn't it depend on the format as well? > Yes and no. The buffer[] size is fixed, but whether that intermediate buffer is needed or not will depend if the native format was chosen. So one could say that is either 0 (not used) or the fixed size needed to do the format conversion from XRGB8888 to R1. > Maxime > -- Best regards, Javier Martinez Canillas Core Platforms Red Hat