Am 17.08.23 um 14:48 schrieb Danilo Krummrich:
On 8/17/23 15:35, Christian König wrote:
Am 17.08.23 um 13:13 schrieb Danilo Krummrich:
On 8/17/23 07:33, Christian König wrote:
[SNIP]
My proposal would be to just keep the hw_submission_limit (maybe
rename it to submission_unit_limit) and add a submission_units
field to struct drm_sched_job. By default a jobs submission_units
field would be 0 and the scheduler would behave the exact same way
as it does now.
Accordingly, jobs with submission_units > 1 would contribute more
than one unit to the submission_unit_limit.
What do you think about that?
I think you are approaching this from the completely wrong side.
First of all, thanks for keeping up the discussion - I appreciate it.
Some more comments / questions below.
See the UAPI needs to be stable, so you need a maximum job size
otherwise it can happen that a combination of large and small
submissions work while a different combination doesn't.
How is this related to the uAPI being stable? What do you mean by
'stable' in this context?
Stable is in you don't get indifferent behavior, not stable is in the
sense of backward compatibility. Sorry for the confusing wording :)
The Nouveau uAPI allows userspace to pass EXEC jobs by supplying the
ring ID (channel), in-/out-syncs and a certain amount of indirect push
buffers. The amount of IBs per job is limited by the amount of IBs
fitting into the ring. Just to be clear, when I say 'job size' I mean
the amount of IBs per job.
Well that more or less sounds identical to all other hardware I know of,
e.g. AMD, Intel and the different ARM chips seem to all work like this.
But on those drivers the job size limit is not the ring size, but rather
a fixed value (at least as far as I know).
Maybe I should also mention that the rings we are talking about are
software rings managed by a firmware scheduler. We can have an
arbitrary amount of software rings and even multiple ones per FD.
Given a constant ring size I really don't see why I should limit the
maximum amount of IBs userspace can push per job just to end up with a
hw_submission_limit > 1.
For example, let's just assume the ring can take 128 IBs, why would I
limit userspace to submit just e.g. 16 IBs at a time, such that the
hw_submission_limit becomes 8?
Well the question is what happens when you have two submissions back to
back which use more than halve of the ring buffer?
I only see two possible outcomes:
1. You return -EBUSY (or similar) error code indicating the the hw can't
receive more commands.
2. Wait on previously pushed commands to be executed.
(3. Your driver crash because you accidentally overwrite stuff in the
ring buffer which is still executed. I just assume that's prevented).
Resolution #1 with -EBUSY is actually something the UAPI should not do,
because your UAPI then depends on the specific timing of submissions
which is a really bad idea.
Resolution #2 is usually bad because it forces the hw to run dry between
submission and so degrade performance.
What is the advantage of doing that, rather than letting userspace
submit *up to* 128 IBs per job and just letting the scheduler push IBs
to the ring as long as there's actually space left on the ring?
Predictable behavior I think. Basically you want organize things so that
the hw is at least kept busy all the time without depending on actual
timing.
So what you usually do, and this is driver independent because simply
a requirement of the UAPI, is that you say here that's my maximum job
size as well as the number of submission which should be pushed to
the hw at the same time. And then get the resulting ring size by the
product of the two.
Given the above, how is that a requirement of the uAPI?
The requirement of the UAPI is actually pretty simple: You should get
consistent results, independent of the timing (at least as long as you
don't do stuff in parallel).
Otherwise you can run into issues when on a certain configuration stuff
suddenly runs faster or slower than expected. In other words you should
not depend on that stuff finishes in a certain amount of time.
That the ring in this use case can't be fully utilized is not a draw
back, this is completely intentional design which should apply to all
drivers independent of the vendor.
Why wouldn't we want to fully utilize the ring size?
As far as I know everybody restricts the submission size to something
fixed which is at least smaller than halve the ring size to avoid the
problems mentioned above.
Regards,
Christian.
- Danilo
Besides all that, you said that filling up the ring just enough to
not let the HW run dry rather than filling it up entirely is
desirable. Why do you think so? I tend to think that in most cases
it shouldn't make difference.
That results in better scheduling behavior. It's mostly beneficial if
you don't have a hw scheduler, but as far as I can see there is no
need to pump everything to the hw as fast as possible.
Regards,
Christian.
- Danilo
Regards,
Christian.
Because one really is the minimum if you want to do work at all,
but as you mentioned above a job limit of one can let the ring run
dry.
In the end my proposal comes down to tracking the actual size of a
job rather than just assuming a pre-defined maximum job size, and
hence a dynamic job limit.
I don't think this would hurt the scheduler granularity. In fact,
it should even contribute to the desire of not letting the ring
run dry even better. Especially for sequences of small jobs, where
the current implementation might wrongly assume the ring is
already full although actually there would still be enough space
left.
Christian.
Otherwise your scheduler might just overwrite the ring buffer
by pushing things to fast.
Christian.
Given that, it seems like it would be better to let the
scheduler keep track of empty ring "slots" instead, such that
the scheduler can deceide whether a subsequent job will still
fit on the ring and if not re-evaluate once a previous job
finished. Of course each submitted job would be required to
carry the number of slots it requires on the ring.
What to you think of implementing this as alternative flow
control mechanism? Implementation wise this could be a union
with the existing hw_submission_limit.
- Danilo
A problem with this design is currently a drm_gpu_scheduler
uses a
kthread for submission / job cleanup. This doesn't scale if a
large
number of drm_gpu_scheduler are used. To work around the
scaling issue,
use a worker rather than kthread for submission / job cleanup.
v2:
- (Rob Clark) Fix msm build
- Pass in run work queue
v3:
- (Boris) don't have loop in worker
v4:
- (Tvrtko) break out submit ready, stop, start helpers
into own patch
Signed-off-by: Matthew Brost <matthew.brost@xxxxxxxxx>