Currently drm_client_buffer_addfb() uses the legacy drm_mode_addfb(), which uses bpp and depth to guess the wanted buffer format. However, drm_client_buffer_addfb() already knows the exact buffer format, so there is no need to convert back and forth between buffer format and bpp/depth, and the function can just call drm_mode_addfb2() directly instead. Signed-off-by: Geert Uytterhoeven <geert@xxxxxxxxxxxxxx> --- drivers/gpu/drm/drm_client.c | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/drivers/gpu/drm/drm_client.c b/drivers/gpu/drm/drm_client.c index f6292ba0e6fc3783..de660a25ad7c6f06 100644 --- a/drivers/gpu/drm/drm_client.c +++ b/drivers/gpu/drm/drm_client.c @@ -374,19 +374,16 @@ static int drm_client_buffer_addfb(struct drm_client_buffer *buffer, u32 handle) { struct drm_client_dev *client = buffer->client; - struct drm_mode_fb_cmd fb_req = { }; - const struct drm_format_info *info; + struct drm_mode_fb_cmd2 fb_req = { }; int ret; - info = drm_format_info(format); - fb_req.bpp = drm_format_info_bpp(info, 0); - fb_req.depth = info->depth; fb_req.width = width; fb_req.height = height; - fb_req.handle = handle; - fb_req.pitch = buffer->pitch; + fb_req.pixel_format = format; + fb_req.handles[0] = handle; + fb_req.pitches[0] = buffer->pitch; - ret = drm_mode_addfb(client->dev, &fb_req, client->file); + ret = drm_mode_addfb2(client->dev, &fb_req, client->file); if (ret) return ret; -- 2.34.1