Hi Min, On Wed, May 31, 2023 at 06:54:34PM +0800, lm0963 wrote: > Hi Andi, > > On Wed, May 31, 2023 at 4:19 PM Andi Shyti <andi.shyti@xxxxxxxxxx> wrote: > > > > Hi Min, > > > > > > > If it is async, runqueue_node is freed in g2d_runqueue_worker on another > > > > > worker thread. So in extreme cases, if g2d_runqueue_worker runs first, and > > > > > then executes the following if statement, there will be use-after-free. > > > > > > > > > > Signed-off-by: Min Li <lm0963hack@xxxxxxxxx> > > > > > --- > > > > > drivers/gpu/drm/exynos/exynos_drm_g2d.c | 2 +- > > > > > 1 file changed, 1 insertion(+), 1 deletion(-) > > > > > > > > > > diff --git a/drivers/gpu/drm/exynos/exynos_drm_g2d.c b/drivers/gpu/drm/exynos/exynos_drm_g2d.c > > > > > index ec784e58da5c..414e585ec7dd 100644 > > > > > --- a/drivers/gpu/drm/exynos/exynos_drm_g2d.c > > > > > +++ b/drivers/gpu/drm/exynos/exynos_drm_g2d.c > > > > > @@ -1335,7 +1335,7 @@ int exynos_g2d_exec_ioctl(struct drm_device *drm_dev, void *data, > > > > > /* Let the runqueue know that there is work to do. */ > > > > > queue_work(g2d->g2d_workq, &g2d->runqueue_work); > > > > > > > > > > - if (runqueue_node->async) > > > > > + if (req->async) > > > > > > > > did you actually hit this? If you did, then the fix is not OK. > > > > > > No, I didn't actually hit this. I found it through code review. This > > > is only a theoretical issue that can only be triggered in extreme > > > cases. > > > > first of all runqueue is used again two lines below this, which > > means that if you don't hit the uaf here you will hit it > > immediately after. > > No, if async is true, then it will goto out, which will directly return. > > if (runqueue_node->async) > goto out; // here, go to out, will directly return > > wait_for_completion(&runqueue_node->complete); // not hit > g2d_free_runqueue_node(g2d, runqueue_node); > > out: > return 0; that's right, sorry, I misread it. > > Second, if runqueue is freed, than we need to remove the part > > where it's freed because it doesn't make sense to free runqueue > > at this stage. > > It is freed by g2d_free_runqueue_node in g2d_runqueue_worker > > static void g2d_runqueue_worker(struct work_struct *work) > { > ...... > if (runqueue_node) { > pm_runtime_mark_last_busy(g2d->dev); > pm_runtime_put_autosuspend(g2d->dev); > > complete(&runqueue_node->complete); > if (runqueue_node->async) > g2d_free_runqueue_node(g2d, runqueue_node); // freed here this is what I'm wondering: is it correct to free a resource here? The design looks to me a bit fragile and prone to mistakes. The patch per se is OK. It doesn't make much difference to me where you actually read async, although this patch looks a bit safer: Reviewed-by: Andi Shyti <andi.shyti@xxxxxxxxxx> However some refactoring might be needed to make it a bit more robust. Thanks, Andi > } > > > > > Finally, can you elaborate on the code review that you did so > > that we all understand it? > > queue_work(g2d->g2d_workq, &g2d->runqueue_work); > msleep(100); // add sleep here to let g2d_runqueue_worker run first > if (runqueue_node->async) > goto out; > > > > > > Andi > > > > -- > Min Li