If it is async, runqueue_node is freed in g2d_runqueue_worker on another worker thread. So in extreme cases, if g2d_runqueue_worker runs first, and then executes the following if statement, there will be use-after-free. Signed-off-by: Min Li <lm0963hack@xxxxxxxxx> --- drivers/gpu/drm/exynos/exynos_drm_g2d.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/exynos/exynos_drm_g2d.c b/drivers/gpu/drm/exynos/exynos_drm_g2d.c index ec784e58da5c..414e585ec7dd 100644 --- a/drivers/gpu/drm/exynos/exynos_drm_g2d.c +++ b/drivers/gpu/drm/exynos/exynos_drm_g2d.c @@ -1335,7 +1335,7 @@ int exynos_g2d_exec_ioctl(struct drm_device *drm_dev, void *data, /* Let the runqueue know that there is work to do. */ queue_work(g2d->g2d_workq, &g2d->runqueue_work); - if (runqueue_node->async) + if (req->async) goto out; wait_for_completion(&runqueue_node->complete); -- 2.34.1