Thomas Zimmermann <tzimmermann@xxxxxxx> writes: > Use info->screen_buffer when reading and writing framebuffers in > system memory. It's the correct pointer for this address space. > Maybe can expand the explanation a little bit with something like this? "The struct fb_info has a union to store the framebuffer memory. This can either be info->screen_base if the framebuffer is stored in I/O memory, or info->screen_buffer if the framebuffer is stored in system memory. Since the fb_sys_{read,write}() functions operate on the latter address space, it is wrong to use .screen_base and .screen_buffer must be used instead. This also get rids of all the casting needed due not using the correct data type." > Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> > --- Reviewed-by: Javier Martinez Canillas <javierm@xxxxxxxxxx> -- Best regards, Javier Martinez Canillas Core Platforms Red Hat