Re: [PATCH 4/4] drm/armada: Implement fbdev emulation as in-kernel client

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Thomas Zimmermann <tzimmermann@xxxxxxx> writes:

> Move code from ad-hoc fbdev callbacks into DRM client functions
> and remove the old callbacks. The functions instruct the client
> to poll for changed output or restore the display. The DRM core
> calls both, the old callbacks and the new client helpers, from
> the same places. The new functions perform the same operation as
> before, so there's no change in functionality.
>
> Replace all code that initializes or releases fbdev emulation
> throughout the driver. Instead initialize the fbdev client by a
> single call to armada_fbdev_setup() after armada has registered its
> DRM device. As in most drivers, aramda's fbdev emulation now acts
> like a regular DRM client.
>
> The fbdev client setup consists of the initial preparation and the
> hot-plugging of the display. The latter creates the fbdev device
> and sets up the fbdev framebuffer. The setup performs display
> hot-plugging once. If no display can be detected, DRM probe helpers
> re-run the detection on each hotplug event.
>
> A call to drm_dev_unregister() releases the client automatically.
> No further action is required within armada. If the fbdev framebuffer
> has been fully set up, struct fb_ops.fb_destroy implements the
> release. For partially initialized emulation, the fbdev client
> reverts the initial setup.
>
> Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
> ---
>  

Reviewed-by: Javier Martinez Canillas <javierm@xxxxxxxxxx>

-- 
Best regards,

Javier Martinez Canillas
Core Platforms
Red Hat




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