On Wed, Mar 1, 2023 at 11:25 PM Gerd Hoffmann <kraxel@xxxxxxxxxx> wrote: > > On Thu, Mar 02, 2023 at 12:39:33AM +0300, Dmitry Osipenko wrote: > > On 3/1/23 21:54, Rob Clark wrote: > > > /* virtgpu_display.c */ > > > +#if defined(CONFIG_DRM_VIRTIO_GPU_KMS) > > > int virtio_gpu_modeset_init(struct virtio_gpu_device *vgdev); > > > void virtio_gpu_modeset_fini(struct virtio_gpu_device *vgdev); > > > +#else > > > +static inline int virtio_gpu_modeset_init(struct virtio_gpu_device *vgdev) > > > +{ > > > + return 0; > > > +} > > > +static inline void virtio_gpu_modeset_fini(struct virtio_gpu_device *vgdev) > > > +{ > > > +} > > > +#endif > > > > In v4 Gerd wanted to keep building the virtgpu_display.o and instead add > > the KSM config check to virtio_gpu_modeset_init/fini(). > > The main point is that the code workflow should be the same in both > cases. The patch does that for virtio_gpu_modeset_init() but doesn't > for virtio_gpu_modeset_fini(). > > Return early in the functions (and drop the #ifdef here) is how I would > implement this, but I wouldn't insist on that, there are other ways to > solve this too ;) Ahh, true, I guess omitting that one file doesn't save anything and early return makes for a bit simpler/smaller patch BR, -R