On Tue, Oct 11, 2022 at 04:49:38PM +0300, Jani Nikula wrote: > It's useful debugging information to know if and when an override EDID > was set or reset. > > Signed-off-by: Jani Nikula <jani.nikula@xxxxxxxxx> Reviewed-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > --- > drivers/gpu/drm/drm_edid.c | 6 ++++++ > 1 file changed, 6 insertions(+) > > diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c > index 47465b9765f1..a863cffa2dc5 100644 > --- a/drivers/gpu/drm/drm_edid.c > +++ b/drivers/gpu/drm/drm_edid.c > @@ -2194,6 +2194,9 @@ int drm_edid_override_set(struct drm_connector *connector, const void *edid, > > connector->override_edid = false; > > + drm_dbg_kms(connector->dev, "[CONNECTOR:%d:%s] EDID override set\n", > + connector->base.id, connector->name); > + > ret = drm_connector_update_edid_property(connector, edid); > if (!ret) > connector->override_edid = true; > @@ -2206,6 +2209,9 @@ int drm_edid_override_reset(struct drm_connector *connector) > { > connector->override_edid = false; > > + drm_dbg_kms(connector->dev, "[CONNECTOR:%d:%s] EDID override reset\n", > + connector->base.id, connector->name); > + > return drm_connector_update_edid_property(connector, NULL); > } > > -- > 2.34.1 -- Ville Syrjälä Intel