It's useful debugging information to know if and when an override EDID was set or reset. Signed-off-by: Jani Nikula <jani.nikula@xxxxxxxxx> --- drivers/gpu/drm/drm_edid.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c index 47465b9765f1..a863cffa2dc5 100644 --- a/drivers/gpu/drm/drm_edid.c +++ b/drivers/gpu/drm/drm_edid.c @@ -2194,6 +2194,9 @@ int drm_edid_override_set(struct drm_connector *connector, const void *edid, connector->override_edid = false; + drm_dbg_kms(connector->dev, "[CONNECTOR:%d:%s] EDID override set\n", + connector->base.id, connector->name); + ret = drm_connector_update_edid_property(connector, edid); if (!ret) connector->override_edid = true; @@ -2206,6 +2209,9 @@ int drm_edid_override_reset(struct drm_connector *connector) { connector->override_edid = false; + drm_dbg_kms(connector->dev, "[CONNECTOR:%d:%s] EDID override reset\n", + connector->base.id, connector->name); + return drm_connector_update_edid_property(connector, NULL); } -- 2.34.1