Iterate over all damage clips and updated them one by one. Replaces the merging of damage areas, which can result in significant overhead if damage areas are not close to each other. Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> --- drivers/gpu/drm/tiny/simpledrm.c | 24 +++++++++++++----------- 1 file changed, 13 insertions(+), 11 deletions(-) diff --git a/drivers/gpu/drm/tiny/simpledrm.c b/drivers/gpu/drm/tiny/simpledrm.c index 8fab22a26e26..5f242558891e 100644 --- a/drivers/gpu/drm/tiny/simpledrm.c +++ b/drivers/gpu/drm/tiny/simpledrm.c @@ -478,23 +478,25 @@ static void simpledrm_primary_plane_helper_atomic_update(struct drm_plane *plane struct drm_framebuffer *fb = plane_state->fb; struct drm_device *dev = plane->dev; struct simpledrm_device *sdev = simpledrm_device_of_dev(dev); - struct iosys_map dst = IOSYS_MAP_INIT_VADDR(sdev->screen_base); - struct drm_rect src_clip, dst_clip; + struct drm_atomic_helper_damage_iter iter; + struct drm_rect damage; int idx; - if (!drm_atomic_helper_damage_merged(old_plane_state, plane_state, &src_clip)) + if (!drm_dev_enter(dev, &idx)) return; - dst_clip = plane_state->dst; - if (!drm_rect_intersect(&dst_clip, &src_clip)) - return; + drm_atomic_helper_damage_iter_init(&iter, old_plane_state, plane_state); + drm_atomic_for_each_plane_damage(&iter, &damage) { + struct iosys_map dst = IOSYS_MAP_INIT_VADDR(sdev->screen_base); + struct drm_rect dst_clip = plane_state->dst; - if (!drm_dev_enter(dev, &idx)) - return; + if (!drm_rect_intersect(&dst_clip, &damage)) + continue; - iosys_map_incr(&dst, drm_fb_clip_offset(sdev->pitch, sdev->format, &dst_clip)); - drm_fb_blit(&dst, &sdev->pitch, sdev->format->format, shadow_plane_state->data, fb, - &src_clip); + iosys_map_incr(&dst, drm_fb_clip_offset(sdev->pitch, sdev->format, &dst_clip)); + drm_fb_blit(&dst, &sdev->pitch, sdev->format->format, shadow_plane_state->data, fb, + &damage); + } drm_dev_exit(idx); } -- 2.37.3