Re: [PATCH v2 0/4] Fixes for damage clips handling

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On Tue, Aug 23, 2022 at 02:29:16PM +0300, Jouni Högander wrote:
> Currently damage clips handling is broken for planes when using big
> framebuffer + offset in case kms driver adjusts drm_plane_state.src
> coords. This is because damage clips are using coords relative to
> original coords from user-space.
> 
> This patchset is fixing this by using original
> coords from user-space instead of drm_plane_state.src when iterating
> damage_clips.
> 
> v2: Modify drm unit tests accordingly
> 
> Cc: Daniel Vetter <daniel.vetter@xxxxxxxx>
> Cc: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx>
> Cc: Jani Nikula <jani.nikula@xxxxxxxxx>
> Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>
> Cc: José Roberto de Souza <jose.souza@xxxxxxxxx>
> Cc: Mika Kahola <mika.kahola@xxxxxxxxx>
> Cc: Maíra Canal <mairacanal@xxxxxxxxxx>
> 
> Jouni Högander (4):
>   drm: Use original src rect while initializing damage iterator
>   drm/i915/display: Use original src in psr2 sel fetch area calculation
>   drm/i915/display: Use drm helper instead of own loop for damage clips
>   drm/tests: Set also mock plane src_x, src_y, src_w and src_h

Do these need to be applied into the same tree, or can
the drm vs. i915 stuff go in separately?

> 
>  drivers/gpu/drm/drm_damage_helper.c           | 11 ++++++----
>  drivers/gpu/drm/i915/display/intel_psr.c      | 20 +++++++------------
>  .../gpu/drm/tests/drm_damage_helper_test.c    |  5 +++++
>  3 files changed, 19 insertions(+), 17 deletions(-)
> 
> -- 
> 2.34.1

-- 
Ville Syrjälä
Intel



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