Currently damage clips handling is broken for planes when using big framebuffer + offset in case kms driver adjusts drm_plane_state.src coords. This is because damage clips are using coords relative to original coords from user-space. This patchset is fixing this by using original coords from user-space instead of drm_plane_state.src when iterating damage_clips. v2: Modify drm unit tests accordingly Cc: Daniel Vetter <daniel.vetter@xxxxxxxx> Cc: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx> Cc: Jani Nikula <jani.nikula@xxxxxxxxx> Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> Cc: José Roberto de Souza <jose.souza@xxxxxxxxx> Cc: Mika Kahola <mika.kahola@xxxxxxxxx> Cc: Maíra Canal <mairacanal@xxxxxxxxxx> Jouni Högander (4): drm: Use original src rect while initializing damage iterator drm/i915/display: Use original src in psr2 sel fetch area calculation drm/i915/display: Use drm helper instead of own loop for damage clips drm/tests: Set also mock plane src_x, src_y, src_w and src_h drivers/gpu/drm/drm_damage_helper.c | 11 ++++++---- drivers/gpu/drm/i915/display/intel_psr.c | 20 +++++++------------ .../gpu/drm/tests/drm_damage_helper_test.c | 5 +++++ 3 files changed, 19 insertions(+), 17 deletions(-) -- 2.34.1