[PATCH 3/4] drm/sched: always keep selecetd ring sched list in ctx entity

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Always keep selecetd ring sched list in ctx entity.

Signed-off-by: James Zhu <James.Zhu@xxxxxxx>
---
 drivers/gpu/drm/scheduler/sched_entity.c | 7 ++-----
 1 file changed, 2 insertions(+), 5 deletions(-)

diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index f5595607995b..39dca9cb8e0d 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -71,7 +71,7 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
 	entity->guilty = guilty;
 	entity->num_sched_list = num_sched_list;
 	entity->priority = priority;
-	entity->sched_list = num_sched_list > 1 ? sched_list : NULL;
+	entity->sched_list = sched_list;
 	entity->last_scheduled = NULL;
 
 	if(num_sched_list)
@@ -453,7 +453,7 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
 	struct drm_sched_rq *rq;
 
 	/* single possible engine and already selected */
-	if (!entity->sched_list)
+	if (entity->num_sched_list <= 1)
 		return;
 
 	/* queue non-empty, stay on the same engine */
@@ -482,9 +482,6 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
 		entity->rq = rq;
 	}
 	spin_unlock(&entity->rq_lock);
-
-	if (entity->num_sched_list == 1)
-		entity->sched_list = NULL;
 }
 
 /**
-- 
2.25.1




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