On Thu, Aug 4, 2022 at 12:53 AM Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx> wrote: > > On 8/4/2022 1:59 AM, Rob Clark wrote: > > On Wed, Aug 3, 2022 at 12:52 PM Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx> wrote: > >> On 8/3/2022 10:53 PM, Rob Clark wrote: > >>> From: Rob Clark <robdclark@xxxxxxxxxxxx> > >>> > >>> Don't directly restart the hangcheck timer from the timer handler, but > >>> instead start it after the recover_worker replays remaining jobs. > >>> > >>> If the kthread is blocked for other reasons, there is no point to > >>> immediately restart the timer. Fixes a random symptom of the problem > >>> fixed in the next patch. > >>> > >>> Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx> > >>> --- > >>> drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++----- > >>> 1 file changed, 9 insertions(+), 5 deletions(-) > >>> > >>> diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c > >>> index fba85f894314..8f9c48eabf7d 100644 > >>> --- a/drivers/gpu/drm/msm/msm_gpu.c > >>> +++ b/drivers/gpu/drm/msm/msm_gpu.c > >>> @@ -328,6 +328,7 @@ find_submit(struct msm_ringbuffer *ring, uint32_t fence) > >>> } > >>> > >>> static void retire_submits(struct msm_gpu *gpu); > >>> +static void hangcheck_timer_reset(struct msm_gpu *gpu); > >>> > >>> static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd) > >>> { > >>> @@ -420,6 +421,8 @@ static void recover_worker(struct kthread_work *work) > >>> } > >>> > >>> if (msm_gpu_active(gpu)) { > >>> + bool restart_hangcheck = false; > >>> + > >>> /* retire completed submits, plus the one that hung: */ > >>> retire_submits(gpu); > >>> > >>> @@ -436,10 +439,15 @@ static void recover_worker(struct kthread_work *work) > >>> unsigned long flags; > >>> > >>> spin_lock_irqsave(&ring->submit_lock, flags); > >>> - list_for_each_entry(submit, &ring->submits, node) > >>> + list_for_each_entry(submit, &ring->submits, node) { > >>> gpu->funcs->submit(gpu, submit); > >>> + restart_hangcheck = true; > >>> + } > >>> spin_unlock_irqrestore(&ring->submit_lock, flags); > >>> } > >>> + > >>> + if (restart_hangcheck) > >>> + hangcheck_timer_reset(gpu); > >>> } > >>> > >>> mutex_unlock(&gpu->lock); > >>> @@ -515,10 +523,6 @@ static void hangcheck_handler(struct timer_list *t) > >>> kthread_queue_work(gpu->worker, &gpu->recover_work); > >>> } > >>> > >>> - /* if still more pending work, reset the hangcheck timer: */ > >> In the scenario mentioned here, shouldn't we restart the timer? > > yeah, actually the case where we don't want to restart the timer is > > *only* when we schedule recover_work.. > > > > BR, > > -R > Not sure if your codebase is different but based on msm-next branch, > when "if (fence != ring->hangcheck_fence)" is true, we now skip > rescheduling the timer. I don't think that is what we want. There should > be a hangcheck timer running as long as there is an active submit, > unless we have scheduled a recover_work here. > right, v2 will change that to only skip rescheduling the timer in the recover path BR, -R > -Akhil. > > > >> -Akhil. > >>> - if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence)) > >>> - hangcheck_timer_reset(gpu); > >>> - > >>> /* workaround for missing irq: */ > >>> msm_gpu_retire(gpu); > >>> } > >>> >