Re: [PATCH 1/2] drm/msm: Move hangcheck timer restart

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On 8/4/2022 1:59 AM, Rob Clark wrote:
On Wed, Aug 3, 2022 at 12:52 PM Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx> wrote:
On 8/3/2022 10:53 PM, Rob Clark wrote:
From: Rob Clark <robdclark@xxxxxxxxxxxx>

Don't directly restart the hangcheck timer from the timer handler, but
instead start it after the recover_worker replays remaining jobs.

If the kthread is blocked for other reasons, there is no point to
immediately restart the timer.  Fixes a random symptom of the problem
fixed in the next patch.

Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx>
---
   drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++-----
   1 file changed, 9 insertions(+), 5 deletions(-)

diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
index fba85f894314..8f9c48eabf7d 100644
--- a/drivers/gpu/drm/msm/msm_gpu.c
+++ b/drivers/gpu/drm/msm/msm_gpu.c
@@ -328,6 +328,7 @@ find_submit(struct msm_ringbuffer *ring, uint32_t fence)
   }

   static void retire_submits(struct msm_gpu *gpu);
+static void hangcheck_timer_reset(struct msm_gpu *gpu);

   static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd)
   {
@@ -420,6 +421,8 @@ static void recover_worker(struct kthread_work *work)
       }

       if (msm_gpu_active(gpu)) {
+             bool restart_hangcheck = false;
+
               /* retire completed submits, plus the one that hung: */
               retire_submits(gpu);

@@ -436,10 +439,15 @@ static void recover_worker(struct kthread_work *work)
                       unsigned long flags;

                       spin_lock_irqsave(&ring->submit_lock, flags);
-                     list_for_each_entry(submit, &ring->submits, node)
+                     list_for_each_entry(submit, &ring->submits, node) {
                               gpu->funcs->submit(gpu, submit);
+                             restart_hangcheck = true;
+                     }
                       spin_unlock_irqrestore(&ring->submit_lock, flags);
               }
+
+             if (restart_hangcheck)
+                     hangcheck_timer_reset(gpu);
       }

       mutex_unlock(&gpu->lock);
@@ -515,10 +523,6 @@ static void hangcheck_handler(struct timer_list *t)
               kthread_queue_work(gpu->worker, &gpu->recover_work);
       }

-     /* if still more pending work, reset the hangcheck timer: */
In the scenario mentioned here, shouldn't we restart the timer?
yeah, actually the case where we don't want to restart the timer is
*only* when we schedule recover_work..

BR,
-R
Not sure if your codebase is different but based on msm-next branch, when "if (fence != ring->hangcheck_fence)" is true, we now skip rescheduling the timer. I don't think that is what we want. There should be a hangcheck timer running as long as there is an active submit, unless we have scheduled a recover_work here.

-Akhil.

-Akhil.
-     if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence))
-             hangcheck_timer_reset(gpu);
-
       /* workaround for missing irq: */
       msm_gpu_retire(gpu);
   }





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