On Tue, 15 Feb 2022 17:52:25 +0100 Geert Uytterhoeven <geert@xxxxxxxxxxxxxx> wrote: > Introduce fourcc codes for single-channel frame buffer formats with two, > four, and sixteen intensity levels. Traditionally, the first channel > has been called the "red" channel, but the fourcc can also be used for > other light-on-dark displays. > > As the number of bits per pixel is less than eight, these rely on proper > block handling for the calculation of bits per pixel and pitch. > > Signed-off-by: Geert Uytterhoeven <geert@xxxxxxxxxxxxxx> > --- > drivers/gpu/drm/drm_fourcc.c | 6 ++++++ > include/uapi/drm/drm_fourcc.h | 9 +++++++++ > 2 files changed, 15 insertions(+) > > diff --git a/drivers/gpu/drm/drm_fourcc.c b/drivers/gpu/drm/drm_fourcc.c > index 5c77ce10f53e3a64..c12e48ecb1ab8aad 100644 > --- a/drivers/gpu/drm/drm_fourcc.c > +++ b/drivers/gpu/drm/drm_fourcc.c > @@ -151,6 +151,12 @@ const struct drm_format_info *__drm_format_info(u32 format) > { .format = DRM_FORMAT_C4, .depth = 4, .num_planes = 1, > .char_per_block = { 1, }, .block_w = { 2, }, .block_h = { 1, }, .hsub = 1, .vsub = 1 }, > { .format = DRM_FORMAT_C8, .depth = 8, .num_planes = 1, .cpp = { 1, 0, 0 }, .hsub = 1, .vsub = 1 }, > + { .format = DRM_FORMAT_R1, .depth = 1, .num_planes = 1, > + .char_per_block = { 1, }, .block_w = { 8, }, .block_h = { 1, }, .hsub = 1, .vsub = 1 }, > + { .format = DRM_FORMAT_R2, .depth = 2, .num_planes = 1, > + .char_per_block = { 1, }, .block_w = { 4, }, .block_h = { 1, }, .hsub = 1, .vsub = 1 }, > + { .format = DRM_FORMAT_R4, .depth = 4, .num_planes = 1, > + .char_per_block = { 1, }, .block_w = { 2, }, .block_h = { 1, }, .hsub = 1, .vsub = 1 }, > { .format = DRM_FORMAT_R8, .depth = 8, .num_planes = 1, .cpp = { 1, 0, 0 }, .hsub = 1, .vsub = 1 }, > { .format = DRM_FORMAT_R10, .depth = 10, .num_planes = 1, .cpp = { 2, 0, 0 }, .hsub = 1, .vsub = 1 }, > { .format = DRM_FORMAT_R12, .depth = 12, .num_planes = 1, .cpp = { 2, 0, 0 }, .hsub = 1, .vsub = 1 }, > diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h > index 3f09174670b3cce6..8605a1acc6813e6c 100644 > --- a/include/uapi/drm/drm_fourcc.h > +++ b/include/uapi/drm/drm_fourcc.h > @@ -104,6 +104,15 @@ extern "C" { > #define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [3:0] C */ > #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ > > +/* 1 bpp Red */ > +#define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [0] R */ > + > +/* 2 bpp Red */ > +#define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [1:0] R */ > + > +/* 4 bpp Red */ > +#define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [3:0] R */ > + > /* 8 bpp Red */ > #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */ > Hi Geert, I have the same comment here as for C1/C2/C4: these need to specify the ordering inside a byte. Otherwise this reads as one byte of storage per pixel, but using only 1/2/4 bits of each byte. The idea of having Cx and Rx formats separately sounds good to me. Thanks, pq
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