Hi, > What I still don't understand: why are you so keen on maintaining an > interface that only serves the console? Nothing else uses fbdev these days. > Why not improve DRM/userspace to the point where it fits your requirements? > Long-term, the latter would make a lot more sense. And note that it is *much* easier to write drm drivers these days. We got alot of helpers, we got generic fbdev emulation and more. If you are curious just compare the initial commit of the bochs drm driver with the current code. Initially the driver had to manage ttm and fbdev and whatnot else. These days writing a (non-accelerated) drm driver is basically some boilerplate picking the helpers which work best for your hardware, the code to actually program the hardware and that's it. The "new drivers should be drm" policy exists for years already btw, exactly because of the unfixable fbdev API limitations. The bochs drm was a fbdev driver initially. Never merged. Got rewritten as drm driver and that was merged instead. In 2013, almost a decade ago. And, yes, it very well might be that drm misses some piece here and there for specific hardware, such as fbdev emulation not supporting rgb332. But I fully agree with Thomas here: Improving drm is probably a much better way to spend your time. drm is where the development happens. fbdev is only kept alive. take care, Gerd