On 09/16, Iago Toral wrote: > I think this looks good overall, I have a few questions/commments > below: > > On Wed, 2021-08-18 at 18:57 +0100, Melissa Wen wrote: > > Using the generic extension support set in the previous patch, this > > patch enables more than one in/out binary syncobj per job submission. > > Arrays of syncobjs are set in a specific extension type (multisync) > > that also cares of determining the stage for sync (bin/render) > > through a flag - when this is the case. > > > > Signed-off-by: Melissa Wen <mwen@xxxxxxxxxx> > > --- > > drivers/gpu/drm/v3d/v3d_drv.c | 3 + > > drivers/gpu/drm/v3d/v3d_drv.h | 14 +++ > > drivers/gpu/drm/v3d/v3d_gem.c | 209 +++++++++++++++++++++++++++----- > > -- > > include/uapi/drm/v3d_drm.h | 38 +++++++ > > 4 files changed, 226 insertions(+), 38 deletions(-) > > > > diff --git a/drivers/gpu/drm/v3d/v3d_drv.c > > b/drivers/gpu/drm/v3d/v3d_drv.c > > index 6a0516160bb2..939ca8c833f5 100644 > > --- a/drivers/gpu/drm/v3d/v3d_drv.c > > +++ b/drivers/gpu/drm/v3d/v3d_drv.c > > @@ -96,6 +96,9 @@ static int v3d_get_param_ioctl(struct drm_device > > *dev, void *data, > > case DRM_V3D_PARAM_SUPPORTS_PERFMON: > > args->value = (v3d->ver >= 40); > > return 0; > > + case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT: > > + args->value = 1; > > + return 0; > > default: > > DRM_DEBUG("Unknown parameter %d\n", args->param); > > return -EINVAL; > > diff --git a/drivers/gpu/drm/v3d/v3d_drv.h > > b/drivers/gpu/drm/v3d/v3d_drv.h > > index b900a050d5e2..544c60404a0f 100644 > > --- a/drivers/gpu/drm/v3d/v3d_drv.h > > +++ b/drivers/gpu/drm/v3d/v3d_drv.h > > @@ -294,6 +294,20 @@ struct v3d_csd_job { > > struct drm_v3d_submit_csd args; > > }; > > > > +struct v3d_submit_outsync { > > + struct drm_syncobj *syncobj; > > +}; > > + > > +struct v3d_submit_ext { > > + u32 flags; > > + > > + u32 in_sync_count; > > + u64 in_syncs; > > + > > + u32 out_sync_count; > > + struct v3d_submit_outsync *out_syncs; > > +}; > > + > > /** > > * __wait_for - magic wait macro > > * > > diff --git a/drivers/gpu/drm/v3d/v3d_gem.c > > b/drivers/gpu/drm/v3d/v3d_gem.c > > index e254919b6c5e..e7aabe1a0e11 100644 > > --- a/drivers/gpu/drm/v3d/v3d_gem.c > > +++ b/drivers/gpu/drm/v3d/v3d_gem.c > > @@ -392,6 +392,9 @@ v3d_render_job_free(struct kref *ref) > > > > void v3d_job_cleanup(struct v3d_job *job) > > { > > + if (!job) > > + return; > > + > > drm_sched_job_cleanup(&job->base); > > v3d_job_put(job); > > } > > @@ -451,10 +454,11 @@ v3d_job_add_deps(struct drm_file *file_priv, > > struct v3d_job *job, > > static int > > v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, > > struct v3d_job *job, void (*free)(struct kref *ref), > > - u32 in_sync, enum v3d_queue queue) > > + u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue > > queue) > > { > > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > > - int ret; > > + bool has_multinsync = (se && se->in_sync_count); > > + int ret, i; > > > > job->v3d = v3d; > > job->free = free; > > @@ -463,14 +467,30 @@ v3d_job_init(struct v3d_dev *v3d, struct > > drm_file *file_priv, > > if (ret < 0) > > return ret; > > > > - ret = drm_sched_job_init(&job->base, &v3d_priv- > > >sched_entity[queue], > > - v3d_priv); > > + ret = drm_sched_job_init(&job->base, &v3d_priv- > > >sched_entity[queue], v3d_priv); > > if (ret) > > goto fail; > > > > - ret = v3d_job_add_deps(file_priv, job, in_sync, 0); > > - if (ret) > > - goto fail_job; > > + if (has_multinsync && (se->flags == (queue == V3D_RENDER))) { > > I think this is unnecessarily difficult to understand, I'd suggest to > code the condition more explicitly: > > if (has_multisync && > (see->flags & DRM_V3D_IN_SYNC_RCL) && > queue == V3D_RENDER) > > unless I am missing the point here :) more or less it.. the condition should be true if (IN_SYNC_RCL flag and queue is V3_RENDER) and also if (no IN_SYNC_RCL and queue is not V3_RENDER). anyway, you are right it needs to be improved and more understable, I will work on it for the next version. > > > + struct drm_v3d_sem __user *handle = u64_to_user_ptr(se- > > >in_syncs); > > + > > + for (i = 0; i < se->in_sync_count; i++) { > > + struct drm_v3d_sem in; > > + > > + ret = copy_from_user(&in, handle++, sizeof( > > in)); > > + if (ret) { > > + DRM_DEBUG("Failed to copy wait dep > > handle.\n"); > > + goto fail_job; > > + } > > + ret = v3d_job_add_deps(file_priv, job, > > in.handle, 0); > > + if (ret) > > + goto fail_job; > > + } > > + } else if (!has_multinsync) { > > + ret = v3d_job_add_deps(file_priv, job, in_sync, 0); > > + if (ret) > > + goto fail_job; > > + } > > > > kref_init(&job->refcount); > > > > @@ -500,6 +520,7 @@ v3d_attach_fences_and_unlock_reservation(struct > > drm_file *file_priv, > > struct v3d_job *job, > > struct ww_acquire_ctx > > *acquire_ctx, > > u32 out_sync, > > + struct v3d_submit_ext *se, > > struct dma_fence *done_fence) > > { > > struct drm_syncobj *sync_out; > > @@ -514,6 +535,18 @@ v3d_attach_fences_and_unlock_reservation(struct > > drm_file *file_priv, > > drm_gem_unlock_reservations(job->bo, job->bo_count, > > acquire_ctx); > > > > /* Update the return sync object for the job */ > > + /* If multiples semaphores is supported */ > > + if (se && se->out_sync_count) { > > + for (i = 0; i < se->out_sync_count; i++) { > > + drm_syncobj_replace_fence(se- > > >out_syncs[i].syncobj, > > + done_fence); > > + drm_syncobj_put(se->out_syncs[i].syncobj); > > + } > > + kvfree(se->out_syncs); > > + return; > > + } > > + > > + /* Single signal semaphore */ > > sync_out = drm_syncobj_find(file_priv, out_sync); > > if (sync_out) { > > drm_syncobj_replace_fence(sync_out, done_fence); > > @@ -521,11 +554,93 @@ v3d_attach_fences_and_unlock_reservation(struct > > drm_file *file_priv, > > } > > } > > > > +static void > > +v3d_put_multisync_post_deps(struct v3d_submit_ext *se) > > +{ > > + unsigned int i; > > + > > + for (i = 0; i < se->out_sync_count; i++) > > + drm_syncobj_put(se->out_syncs[i].syncobj); > > + kvfree(se->out_syncs); > > +} > > + > > +static int > > +v3d_get_multisync_post_deps(struct drm_file *file_priv, > > + struct v3d_submit_ext *se, > > + u32 count, u64 handles) > > +{ > > + struct drm_v3d_sem __user *post_deps; > > + int i, ret; > > + > > + se->out_syncs = (struct v3d_submit_outsync *) > > + kvmalloc_array(count, > > + sizeof(struct > > v3d_submit_outsync), > > + GFP_KERNEL); > > + if (!se->out_syncs) > > + return -ENOMEM; > > + > > + post_deps = u64_to_user_ptr(handles); > > + > > + for (i = 0; i < count; i++) { > > + struct drm_v3d_sem out; > > + > > + ret = copy_from_user(&out, post_deps++, sizeof(out)); > > + if (ret) { > > + DRM_DEBUG("Failed to copy post dep handles\n"); > > + goto fail; > > + } > > + > > + se->out_syncs[i].syncobj = drm_syncobj_find(file_priv, > > + out.handle) > > ; > > + if (!se->out_syncs[i].syncobj) { > > + ret = -EINVAL; > > + goto fail; > > + } > > + } > > + se->out_sync_count = count; > > + > > + return 0; > > + > > +fail: > > + for (i--; i >= 0; i--) > > + drm_syncobj_put(se->out_syncs[i].syncobj); > > + kvfree(se->out_syncs); > > + > > + return ret; > > +} > > + > > +static int > > +v3d_get_multisync_submit_deps(struct drm_file *file_priv, > > + struct v3d_submit_ext *se, > > + u64 ext_data) > > +{ > > + struct drm_v3d_multi_sync multisync = {0}; > > + int ret; > > + > > + ret = copy_from_user(&multisync, u64_to_user_ptr(ext_data), > > + sizeof(multisync)); > > + if (ret) > > + return ret; > > + > > + ret = v3d_get_multisync_post_deps(file_priv, se, > > multisync.out_sync_count, > > + multisync.out_syncs); > > + if (ret) > > + return ret; > > + > > + se->in_sync_count = multisync.in_sync_count; > > + se->in_syncs = multisync.in_syncs; > > + > > + se->flags = multisync.flags; > > + > > + return 0; > > +} > > + > > static int > > v3d_get_extensions(struct drm_file *file_priv, > > + struct v3d_submit_ext *se, > > u32 ext_count, u64 ext_handles) > > { > > - int i; > > + int i, ret; > > struct drm_v3d_extension __user *handles; > > > > if (!ext_count) > > @@ -541,7 +656,12 @@ v3d_get_extensions(struct drm_file *file_priv, > > } > > > > switch (ext.id) { > > - case 0: > > + case DRM_V3D_EXT_ID_MULTI_SYNC: > > + ret = v3d_get_multisync_submit_deps(file_priv, > > se, > > + ext.ext_dat > > a); > > + if (ret) > > + return ret; > > + break; > > default: > > DRM_DEBUG_DRIVER("Unknown extension id: %d\n", > > ext.id); > > return -EINVAL; > > @@ -572,6 +692,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > > *data, > > struct v3d_dev *v3d = to_v3d_dev(dev); > > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > > struct drm_v3d_submit_cl *args = data; > > + struct v3d_submit_ext se = {0}; > > struct v3d_bin_job *bin = NULL; > > struct v3d_render_job *render; > > struct v3d_job *clean_job = NULL; > > @@ -589,7 +710,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > > *data, > > } > > > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > > - ret = v3d_get_extensions(file_priv, > > + ret = v3d_get_extensions(file_priv, &se, > > args->extension_count, > > args->extensions); > > if (ret) { > > @@ -599,33 +720,35 @@ v3d_submit_cl_ioctl(struct drm_device *dev, > > void *data, > > } > > > > render = kcalloc(1, sizeof(*render), GFP_KERNEL); > > - if (!render) > > + if (!render) { > > + v3d_put_multisync_post_deps(&se); > > return -ENOMEM; > > + } > > > > render->start = args->rcl_start; > > render->end = args->rcl_end; > > INIT_LIST_HEAD(&render->unref_list); > > > > - ret = v3d_job_init(v3d, file_priv, &render->base, > > - v3d_render_job_free, args->in_sync_rcl, > > V3D_RENDER); > > + ret = v3d_job_init(v3d, file_priv, &render->base, > > v3d_render_job_free, > > + args->in_sync_rcl, &se, V3D_RENDER); > > if (ret) { > > kfree(render); > > + v3d_put_multisync_post_deps(&se); > > return ret; > > } > > > > if (args->bcl_start != args->bcl_end) { > > bin = kcalloc(1, sizeof(*bin), GFP_KERNEL); > > if (!bin) { > > - v3d_job_put(&render->base); > > - return -ENOMEM; > > + ret = -ENOMEM; > > + goto fail; > > We are now calling v3d_job_cleanup where we would call v3d_job_put > before for error codepaths. Is it safe to call this if we fail job > creation before calling drm_sched_job_init like here? > > The documentations says that this cleans up the resources allocated > with drm_sched_job_init, which he haven't called yet. Thanks for pointing it out. It took me a while to find the loose end, but I just realized the problem is in the current implementation. At this point, bin is null, but render is between drm_sched_job_init and drm_sched_job_arm; so, if the bin job allocation fails, we still need to cleanup resources already allocated to the render job, because render was already initialized (v3d_job_init -> drm_sched_job_init). I'll send a fix for it. For the bin case, I've added a check in v3d_cleanup_job() to return if the @job is null (no cleanup or put for this job). But I should also check if bin is null in the 'fail:' section (as it was previously) to avoid unexpected behavior. > > > } > > > > ret = v3d_job_init(v3d, file_priv, &bin->base, > > - v3d_job_free, args->in_sync_bcl, > > V3D_BIN); > > + v3d_job_free, args->in_sync_bcl, > > &se, V3D_BIN); > > if (ret) { > > - v3d_job_put(&render->base); > > kfree(bin); > > - return ret; > > + goto fail; > > } > > > > bin->start = args->bcl_start; > > @@ -643,7 +766,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > > *data, > > goto fail; > > } > > > > - ret = v3d_job_init(v3d, file_priv, clean_job, > > v3d_job_free, 0, V3D_CACHE_CLEAN); > > + ret = v3d_job_init(v3d, file_priv, clean_job, > > v3d_job_free, 0, 0, V3D_CACHE_CLEAN); > > if (ret) { > > kfree(clean_job); > > clean_job = NULL; > > @@ -706,6 +829,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > > *data, > > last_job, > > &acquire_ctx, > > args->out_sync, > > + &se, > > last_job->done_fence); > > > > if (bin) > > @@ -721,11 +845,10 @@ v3d_submit_cl_ioctl(struct drm_device *dev, > > void *data, > > drm_gem_unlock_reservations(last_job->bo, > > last_job->bo_count, &acquire_ctx); > > fail: > > - if (bin) > > - v3d_job_cleanup(&bin->base); > > + v3d_job_cleanup(&bin->base); > > v3d_job_cleanup(&render->base); > > - if (clean_job) > > - v3d_job_cleanup(clean_job); > > + v3d_job_cleanup(clean_job); > > + v3d_put_multisync_post_deps(&se); > > > > return ret; > > } > > @@ -745,6 +868,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > > *data, > > { > > struct v3d_dev *v3d = to_v3d_dev(dev); > > struct drm_v3d_submit_tfu *args = data; > > + struct v3d_submit_ext se = {0}; > > struct v3d_tfu_job *job; > > struct ww_acquire_ctx acquire_ctx; > > int ret = 0; > > @@ -757,7 +881,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > > *data, > > } > > > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > > - ret = v3d_get_extensions(file_priv, > > + ret = v3d_get_extensions(file_priv, &se, > > args->extension_count, > > args->extensions); > > if (ret) { > > @@ -767,21 +891,24 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, > > void *data, > > } > > > > job = kcalloc(1, sizeof(*job), GFP_KERNEL); > > - if (!job) > > + if (!job) { > > + v3d_put_multisync_post_deps(&se); > > return -ENOMEM; > > + } > > > > ret = v3d_job_init(v3d, file_priv, &job->base, > > - v3d_job_free, args->in_sync, V3D_TFU); > > + v3d_job_free, args->in_sync, &se, V3D_TFU); > > if (ret) { > > kfree(job); > > + v3d_put_multisync_post_deps(&se); > > return ret; > > } > > > > job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles), > > sizeof(*job->base.bo), GFP_KERNEL); > > if (!job->base.bo) { > > - v3d_job_put(&job->base); > > - return -ENOMEM; > > + ret = -ENOMEM; > > + goto fail; > > } > > > > job->args = *args; > > @@ -821,6 +948,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > > *data, > > v3d_attach_fences_and_unlock_reservation(file_priv, > > &job->base, > > &acquire_ctx, > > args->out_sync, > > + &se, > > job->base.done_fence); > > > > v3d_job_put(&job->base); > > @@ -829,6 +957,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > > *data, > > > > fail: > > v3d_job_cleanup(&job->base); > > + v3d_put_multisync_post_deps(&se); > > > > return ret; > > } > > @@ -849,8 +978,9 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void > > *data, > > struct v3d_dev *v3d = to_v3d_dev(dev); > > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > > struct drm_v3d_submit_csd *args = data; > > + struct v3d_submit_ext se = {0}; > > struct v3d_csd_job *job; > > - struct v3d_job *clean_job; > > + struct v3d_job *clean_job = NULL; > > struct ww_acquire_ctx acquire_ctx; > > int ret; > > > > @@ -867,7 +997,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void > > *data, > > } > > > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > > - ret = v3d_get_extensions(file_priv, > > + ret = v3d_get_extensions(file_priv, &se, > > args->extension_count, > > args->extensions); > > if (ret) { > > @@ -877,28 +1007,29 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > > void *data, > > } > > > > job = kcalloc(1, sizeof(*job), GFP_KERNEL); > > - if (!job) > > + if (!job) { > > + v3d_put_multisync_post_deps(&se); > > return -ENOMEM; > > + } > > > > ret = v3d_job_init(v3d, file_priv, &job->base, > > - v3d_job_free, args->in_sync, V3D_CSD); > > + v3d_job_free, args->in_sync, &se, V3D_CSD); > > if (ret) { > > kfree(job); > > + v3d_put_multisync_post_deps(&se); > > return ret; > > } > > > > clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL); > > if (!clean_job) { > > - v3d_job_put(&job->base); > > - kfree(job); > > - return -ENOMEM; > > + ret = -ENOMEM; > > + goto fail; > > } > > > > - ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, > > V3D_CACHE_CLEAN); > > + ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, > > 0, V3D_CACHE_CLEAN); > > if (ret) { > > - v3d_job_put(&job->base); > > kfree(clean_job); > > - return ret; > > + goto fail; > > } > > > > job->args = *args; > > @@ -936,6 +1067,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > > void *data, > > clean_job, > > &acquire_ctx, > > args->out_sync, > > + &se, > > clean_job- > > >done_fence); > > > > v3d_job_put(&job->base); > > @@ -950,6 +1082,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > > void *data, > > fail: > > v3d_job_cleanup(&job->base); > > v3d_job_cleanup(clean_job); > > + v3d_put_multisync_post_deps(&se); > > > > return ret; > > } > > diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h > > index 1f4706010eb5..bbb904c521b4 100644 > > --- a/include/uapi/drm/v3d_drm.h > > +++ b/include/uapi/drm/v3d_drm.h > > @@ -60,6 +60,42 @@ extern "C" { > > #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 > > #define DRM_V3D_SUBMIT_EXTENSION 0x02 > > > > +/* struct drm_v3d_sem - wait/signal semaphore > > + * > > + * If binary semaphore, it only takes syncobj handle and ignores > > flags and > > + * point fields. Point is defined for timeline syncobj feature. > > + */ > > +struct drm_v3d_sem { > > + __u32 handle; /* syncobj */ > > + /* rsv below, for future uses */ > > + __u32 flags; > > + __u64 point; /* for timeline sem support */ > > + __u64 mbz[2]; /* must be zero, rsv */ > > +}; > > I guess the idea here would be that we would check handle and/or point > for whether they have a valid value to decide what type of semaphore > this is, right? Yes, when syncobj timeline support is enabled, point will distinguish whether it is a timeline or binary semaphore. Thanks for reviewing, I'll address those points. Melissa > > > + > > +/** > > + * struct drm_v3d_multi_sync - ioctl extension to add support > > multiples > > + * syncobjs for commands submission. > > + * > > + * When an extension of DRM_V3D_EXT_ID_MULTI_SYNC id is defined, it > > points to > > + * this extension to define wait and signal dependencies, instead of > > single > > + * in/out sync entries on submitting commands. The field flags is > > used to > > + * determine the stage to set wait dependencies. > > + */ > > +struct drm_v3d_multi_sync { > > + /* Array of wait and signal semaphores */ > > + __u64 in_syncs; > > + __u64 out_syncs; > > + > > + /* Number of entries */ > > + __u32 in_sync_count; > > + __u32 out_sync_count; > > + > > + /* in_sync on render stage */ > > + __u32 flags; > > +#define DRM_V3D_IN_SYNC_RCL 0x01 > > +}; > > + > > /* struct drm_v3d_extension - ioctl extensions > > * > > * Linked-list of generic extensions where the id identify which > > struct is > > @@ -70,6 +106,7 @@ struct drm_v3d_extension { > > __u64 next; > > __u64 ext_data; > > __u32 id; > > +#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01 > > }; > > > > /** > > @@ -228,6 +265,7 @@ enum drm_v3d_param { > > DRM_V3D_PARAM_SUPPORTS_CSD, > > DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, > > DRM_V3D_PARAM_SUPPORTS_PERFMON, > > + DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT, > > }; > > > > struct drm_v3d_get_param { >
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