I think this looks good overall, I have a few questions/commments below: On Wed, 2021-08-18 at 18:57 +0100, Melissa Wen wrote: > Using the generic extension support set in the previous patch, this > patch enables more than one in/out binary syncobj per job submission. > Arrays of syncobjs are set in a specific extension type (multisync) > that also cares of determining the stage for sync (bin/render) > through a flag - when this is the case. > > Signed-off-by: Melissa Wen <mwen@xxxxxxxxxx> > --- > drivers/gpu/drm/v3d/v3d_drv.c | 3 + > drivers/gpu/drm/v3d/v3d_drv.h | 14 +++ > drivers/gpu/drm/v3d/v3d_gem.c | 209 +++++++++++++++++++++++++++----- > -- > include/uapi/drm/v3d_drm.h | 38 +++++++ > 4 files changed, 226 insertions(+), 38 deletions(-) > > diff --git a/drivers/gpu/drm/v3d/v3d_drv.c > b/drivers/gpu/drm/v3d/v3d_drv.c > index 6a0516160bb2..939ca8c833f5 100644 > --- a/drivers/gpu/drm/v3d/v3d_drv.c > +++ b/drivers/gpu/drm/v3d/v3d_drv.c > @@ -96,6 +96,9 @@ static int v3d_get_param_ioctl(struct drm_device > *dev, void *data, > case DRM_V3D_PARAM_SUPPORTS_PERFMON: > args->value = (v3d->ver >= 40); > return 0; > + case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT: > + args->value = 1; > + return 0; > default: > DRM_DEBUG("Unknown parameter %d\n", args->param); > return -EINVAL; > diff --git a/drivers/gpu/drm/v3d/v3d_drv.h > b/drivers/gpu/drm/v3d/v3d_drv.h > index b900a050d5e2..544c60404a0f 100644 > --- a/drivers/gpu/drm/v3d/v3d_drv.h > +++ b/drivers/gpu/drm/v3d/v3d_drv.h > @@ -294,6 +294,20 @@ struct v3d_csd_job { > struct drm_v3d_submit_csd args; > }; > > +struct v3d_submit_outsync { > + struct drm_syncobj *syncobj; > +}; > + > +struct v3d_submit_ext { > + u32 flags; > + > + u32 in_sync_count; > + u64 in_syncs; > + > + u32 out_sync_count; > + struct v3d_submit_outsync *out_syncs; > +}; > + > /** > * __wait_for - magic wait macro > * > diff --git a/drivers/gpu/drm/v3d/v3d_gem.c > b/drivers/gpu/drm/v3d/v3d_gem.c > index e254919b6c5e..e7aabe1a0e11 100644 > --- a/drivers/gpu/drm/v3d/v3d_gem.c > +++ b/drivers/gpu/drm/v3d/v3d_gem.c > @@ -392,6 +392,9 @@ v3d_render_job_free(struct kref *ref) > > void v3d_job_cleanup(struct v3d_job *job) > { > + if (!job) > + return; > + > drm_sched_job_cleanup(&job->base); > v3d_job_put(job); > } > @@ -451,10 +454,11 @@ v3d_job_add_deps(struct drm_file *file_priv, > struct v3d_job *job, > static int > v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, > struct v3d_job *job, void (*free)(struct kref *ref), > - u32 in_sync, enum v3d_queue queue) > + u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue > queue) > { > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > - int ret; > + bool has_multinsync = (se && se->in_sync_count); > + int ret, i; > > job->v3d = v3d; > job->free = free; > @@ -463,14 +467,30 @@ v3d_job_init(struct v3d_dev *v3d, struct > drm_file *file_priv, > if (ret < 0) > return ret; > > - ret = drm_sched_job_init(&job->base, &v3d_priv- > >sched_entity[queue], > - v3d_priv); > + ret = drm_sched_job_init(&job->base, &v3d_priv- > >sched_entity[queue], v3d_priv); > if (ret) > goto fail; > > - ret = v3d_job_add_deps(file_priv, job, in_sync, 0); > - if (ret) > - goto fail_job; > + if (has_multinsync && (se->flags == (queue == V3D_RENDER))) { I think this is unnecessarily difficult to understand, I'd suggest to code the condition more explicitly: if (has_multisync && (see->flags & DRM_V3D_IN_SYNC_RCL) && queue == V3D_RENDER) unless I am missing the point here :) > + struct drm_v3d_sem __user *handle = u64_to_user_ptr(se- > >in_syncs); > + > + for (i = 0; i < se->in_sync_count; i++) { > + struct drm_v3d_sem in; > + > + ret = copy_from_user(&in, handle++, sizeof( > in)); > + if (ret) { > + DRM_DEBUG("Failed to copy wait dep > handle.\n"); > + goto fail_job; > + } > + ret = v3d_job_add_deps(file_priv, job, > in.handle, 0); > + if (ret) > + goto fail_job; > + } > + } else if (!has_multinsync) { > + ret = v3d_job_add_deps(file_priv, job, in_sync, 0); > + if (ret) > + goto fail_job; > + } > > kref_init(&job->refcount); > > @@ -500,6 +520,7 @@ v3d_attach_fences_and_unlock_reservation(struct > drm_file *file_priv, > struct v3d_job *job, > struct ww_acquire_ctx > *acquire_ctx, > u32 out_sync, > + struct v3d_submit_ext *se, > struct dma_fence *done_fence) > { > struct drm_syncobj *sync_out; > @@ -514,6 +535,18 @@ v3d_attach_fences_and_unlock_reservation(struct > drm_file *file_priv, > drm_gem_unlock_reservations(job->bo, job->bo_count, > acquire_ctx); > > /* Update the return sync object for the job */ > + /* If multiples semaphores is supported */ > + if (se && se->out_sync_count) { > + for (i = 0; i < se->out_sync_count; i++) { > + drm_syncobj_replace_fence(se- > >out_syncs[i].syncobj, > + done_fence); > + drm_syncobj_put(se->out_syncs[i].syncobj); > + } > + kvfree(se->out_syncs); > + return; > + } > + > + /* Single signal semaphore */ > sync_out = drm_syncobj_find(file_priv, out_sync); > if (sync_out) { > drm_syncobj_replace_fence(sync_out, done_fence); > @@ -521,11 +554,93 @@ v3d_attach_fences_and_unlock_reservation(struct > drm_file *file_priv, > } > } > > +static void > +v3d_put_multisync_post_deps(struct v3d_submit_ext *se) > +{ > + unsigned int i; > + > + for (i = 0; i < se->out_sync_count; i++) > + drm_syncobj_put(se->out_syncs[i].syncobj); > + kvfree(se->out_syncs); > +} > + > +static int > +v3d_get_multisync_post_deps(struct drm_file *file_priv, > + struct v3d_submit_ext *se, > + u32 count, u64 handles) > +{ > + struct drm_v3d_sem __user *post_deps; > + int i, ret; > + > + se->out_syncs = (struct v3d_submit_outsync *) > + kvmalloc_array(count, > + sizeof(struct > v3d_submit_outsync), > + GFP_KERNEL); > + if (!se->out_syncs) > + return -ENOMEM; > + > + post_deps = u64_to_user_ptr(handles); > + > + for (i = 0; i < count; i++) { > + struct drm_v3d_sem out; > + > + ret = copy_from_user(&out, post_deps++, sizeof(out)); > + if (ret) { > + DRM_DEBUG("Failed to copy post dep handles\n"); > + goto fail; > + } > + > + se->out_syncs[i].syncobj = drm_syncobj_find(file_priv, > + out.handle) > ; > + if (!se->out_syncs[i].syncobj) { > + ret = -EINVAL; > + goto fail; > + } > + } > + se->out_sync_count = count; > + > + return 0; > + > +fail: > + for (i--; i >= 0; i--) > + drm_syncobj_put(se->out_syncs[i].syncobj); > + kvfree(se->out_syncs); > + > + return ret; > +} > + > +static int > +v3d_get_multisync_submit_deps(struct drm_file *file_priv, > + struct v3d_submit_ext *se, > + u64 ext_data) > +{ > + struct drm_v3d_multi_sync multisync = {0}; > + int ret; > + > + ret = copy_from_user(&multisync, u64_to_user_ptr(ext_data), > + sizeof(multisync)); > + if (ret) > + return ret; > + > + ret = v3d_get_multisync_post_deps(file_priv, se, > multisync.out_sync_count, > + multisync.out_syncs); > + if (ret) > + return ret; > + > + se->in_sync_count = multisync.in_sync_count; > + se->in_syncs = multisync.in_syncs; > + > + se->flags = multisync.flags; > + > + return 0; > +} > + > static int > v3d_get_extensions(struct drm_file *file_priv, > + struct v3d_submit_ext *se, > u32 ext_count, u64 ext_handles) > { > - int i; > + int i, ret; > struct drm_v3d_extension __user *handles; > > if (!ext_count) > @@ -541,7 +656,12 @@ v3d_get_extensions(struct drm_file *file_priv, > } > > switch (ext.id) { > - case 0: > + case DRM_V3D_EXT_ID_MULTI_SYNC: > + ret = v3d_get_multisync_submit_deps(file_priv, > se, > + ext.ext_dat > a); > + if (ret) > + return ret; > + break; > default: > DRM_DEBUG_DRIVER("Unknown extension id: %d\n", > ext.id); > return -EINVAL; > @@ -572,6 +692,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > struct v3d_dev *v3d = to_v3d_dev(dev); > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > struct drm_v3d_submit_cl *args = data; > + struct v3d_submit_ext se = {0}; > struct v3d_bin_job *bin = NULL; > struct v3d_render_job *render; > struct v3d_job *clean_job = NULL; > @@ -589,7 +710,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > } > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > - ret = v3d_get_extensions(file_priv, > + ret = v3d_get_extensions(file_priv, &se, > args->extension_count, > args->extensions); > if (ret) { > @@ -599,33 +720,35 @@ v3d_submit_cl_ioctl(struct drm_device *dev, > void *data, > } > > render = kcalloc(1, sizeof(*render), GFP_KERNEL); > - if (!render) > + if (!render) { > + v3d_put_multisync_post_deps(&se); > return -ENOMEM; > + } > > render->start = args->rcl_start; > render->end = args->rcl_end; > INIT_LIST_HEAD(&render->unref_list); > > - ret = v3d_job_init(v3d, file_priv, &render->base, > - v3d_render_job_free, args->in_sync_rcl, > V3D_RENDER); > + ret = v3d_job_init(v3d, file_priv, &render->base, > v3d_render_job_free, > + args->in_sync_rcl, &se, V3D_RENDER); > if (ret) { > kfree(render); > + v3d_put_multisync_post_deps(&se); > return ret; > } > > if (args->bcl_start != args->bcl_end) { > bin = kcalloc(1, sizeof(*bin), GFP_KERNEL); > if (!bin) { > - v3d_job_put(&render->base); > - return -ENOMEM; > + ret = -ENOMEM; > + goto fail; We are now calling v3d_job_cleanup where we would call v3d_job_put before for error codepaths. Is it safe to call this if we fail job creation before calling drm_sched_job_init like here? The documentations says that this cleans up the resources allocated with drm_sched_job_init, which he haven't called yet. > } > > ret = v3d_job_init(v3d, file_priv, &bin->base, > - v3d_job_free, args->in_sync_bcl, > V3D_BIN); > + v3d_job_free, args->in_sync_bcl, > &se, V3D_BIN); > if (ret) { > - v3d_job_put(&render->base); > kfree(bin); > - return ret; > + goto fail; > } > > bin->start = args->bcl_start; > @@ -643,7 +766,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > goto fail; > } > > - ret = v3d_job_init(v3d, file_priv, clean_job, > v3d_job_free, 0, V3D_CACHE_CLEAN); > + ret = v3d_job_init(v3d, file_priv, clean_job, > v3d_job_free, 0, 0, V3D_CACHE_CLEAN); > if (ret) { > kfree(clean_job); > clean_job = NULL; > @@ -706,6 +829,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > last_job, > &acquire_ctx, > args->out_sync, > + &se, > last_job->done_fence); > > if (bin) > @@ -721,11 +845,10 @@ v3d_submit_cl_ioctl(struct drm_device *dev, > void *data, > drm_gem_unlock_reservations(last_job->bo, > last_job->bo_count, &acquire_ctx); > fail: > - if (bin) > - v3d_job_cleanup(&bin->base); > + v3d_job_cleanup(&bin->base); > v3d_job_cleanup(&render->base); > - if (clean_job) > - v3d_job_cleanup(clean_job); > + v3d_job_cleanup(clean_job); > + v3d_put_multisync_post_deps(&se); > > return ret; > } > @@ -745,6 +868,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > { > struct v3d_dev *v3d = to_v3d_dev(dev); > struct drm_v3d_submit_tfu *args = data; > + struct v3d_submit_ext se = {0}; > struct v3d_tfu_job *job; > struct ww_acquire_ctx acquire_ctx; > int ret = 0; > @@ -757,7 +881,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > } > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > - ret = v3d_get_extensions(file_priv, > + ret = v3d_get_extensions(file_priv, &se, > args->extension_count, > args->extensions); > if (ret) { > @@ -767,21 +891,24 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, > void *data, > } > > job = kcalloc(1, sizeof(*job), GFP_KERNEL); > - if (!job) > + if (!job) { > + v3d_put_multisync_post_deps(&se); > return -ENOMEM; > + } > > ret = v3d_job_init(v3d, file_priv, &job->base, > - v3d_job_free, args->in_sync, V3D_TFU); > + v3d_job_free, args->in_sync, &se, V3D_TFU); > if (ret) { > kfree(job); > + v3d_put_multisync_post_deps(&se); > return ret; > } > > job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles), > sizeof(*job->base.bo), GFP_KERNEL); > if (!job->base.bo) { > - v3d_job_put(&job->base); > - return -ENOMEM; > + ret = -ENOMEM; > + goto fail; > } > > job->args = *args; > @@ -821,6 +948,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > v3d_attach_fences_and_unlock_reservation(file_priv, > &job->base, > &acquire_ctx, > args->out_sync, > + &se, > job->base.done_fence); > > v3d_job_put(&job->base); > @@ -829,6 +957,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > > fail: > v3d_job_cleanup(&job->base); > + v3d_put_multisync_post_deps(&se); > > return ret; > } > @@ -849,8 +978,9 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void > *data, > struct v3d_dev *v3d = to_v3d_dev(dev); > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > struct drm_v3d_submit_csd *args = data; > + struct v3d_submit_ext se = {0}; > struct v3d_csd_job *job; > - struct v3d_job *clean_job; > + struct v3d_job *clean_job = NULL; > struct ww_acquire_ctx acquire_ctx; > int ret; > > @@ -867,7 +997,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void > *data, > } > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > - ret = v3d_get_extensions(file_priv, > + ret = v3d_get_extensions(file_priv, &se, > args->extension_count, > args->extensions); > if (ret) { > @@ -877,28 +1007,29 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > void *data, > } > > job = kcalloc(1, sizeof(*job), GFP_KERNEL); > - if (!job) > + if (!job) { > + v3d_put_multisync_post_deps(&se); > return -ENOMEM; > + } > > ret = v3d_job_init(v3d, file_priv, &job->base, > - v3d_job_free, args->in_sync, V3D_CSD); > + v3d_job_free, args->in_sync, &se, V3D_CSD); > if (ret) { > kfree(job); > + v3d_put_multisync_post_deps(&se); > return ret; > } > > clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL); > if (!clean_job) { > - v3d_job_put(&job->base); > - kfree(job); > - return -ENOMEM; > + ret = -ENOMEM; > + goto fail; > } > > - ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, > V3D_CACHE_CLEAN); > + ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, > 0, V3D_CACHE_CLEAN); > if (ret) { > - v3d_job_put(&job->base); > kfree(clean_job); > - return ret; > + goto fail; > } > > job->args = *args; > @@ -936,6 +1067,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > void *data, > clean_job, > &acquire_ctx, > args->out_sync, > + &se, > clean_job- > >done_fence); > > v3d_job_put(&job->base); > @@ -950,6 +1082,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > void *data, > fail: > v3d_job_cleanup(&job->base); > v3d_job_cleanup(clean_job); > + v3d_put_multisync_post_deps(&se); > > return ret; > } > diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h > index 1f4706010eb5..bbb904c521b4 100644 > --- a/include/uapi/drm/v3d_drm.h > +++ b/include/uapi/drm/v3d_drm.h > @@ -60,6 +60,42 @@ extern "C" { > #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 > #define DRM_V3D_SUBMIT_EXTENSION 0x02 > > +/* struct drm_v3d_sem - wait/signal semaphore > + * > + * If binary semaphore, it only takes syncobj handle and ignores > flags and > + * point fields. Point is defined for timeline syncobj feature. > + */ > +struct drm_v3d_sem { > + __u32 handle; /* syncobj */ > + /* rsv below, for future uses */ > + __u32 flags; > + __u64 point; /* for timeline sem support */ > + __u64 mbz[2]; /* must be zero, rsv */ > +}; I guess the idea here would be that we would check handle and/or point for whether they have a valid value to decide what type of semaphore this is, right? > + > +/** > + * struct drm_v3d_multi_sync - ioctl extension to add support > multiples > + * syncobjs for commands submission. > + * > + * When an extension of DRM_V3D_EXT_ID_MULTI_SYNC id is defined, it > points to > + * this extension to define wait and signal dependencies, instead of > single > + * in/out sync entries on submitting commands. The field flags is > used to > + * determine the stage to set wait dependencies. > + */ > +struct drm_v3d_multi_sync { > + /* Array of wait and signal semaphores */ > + __u64 in_syncs; > + __u64 out_syncs; > + > + /* Number of entries */ > + __u32 in_sync_count; > + __u32 out_sync_count; > + > + /* in_sync on render stage */ > + __u32 flags; > +#define DRM_V3D_IN_SYNC_RCL 0x01 > +}; > + > /* struct drm_v3d_extension - ioctl extensions > * > * Linked-list of generic extensions where the id identify which > struct is > @@ -70,6 +106,7 @@ struct drm_v3d_extension { > __u64 next; > __u64 ext_data; > __u32 id; > +#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01 > }; > > /** > @@ -228,6 +265,7 @@ enum drm_v3d_param { > DRM_V3D_PARAM_SUPPORTS_CSD, > DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, > DRM_V3D_PARAM_SUPPORTS_PERFMON, > + DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT, > }; > > struct drm_v3d_get_param {