Hi Daniel, On Tue, Aug 31, 2021 at 8:53 PM Daniel Vetter <daniel.vetter@xxxxxxxx> wrote: > On Tue, Aug 31, 2021 at 7:19 PM Geert Uytterhoeven <geert@xxxxxxxxxxxxxx> wrote: > > On Tue, Aug 31, 2021 at 5:24 PM Tetsuo Handa > > <penguin-kernel@xxxxxxxxxxxxxxxxxxx> wrote: > > > On 2021/08/31 15:48, Geert Uytterhoeven wrote: > > > > Furthermore, this restricts the virtual frame buffer size on 64-bit, > > > > too, while graphics cards can have much more than 4 GiB of RAM. > > > > > > Excuse me, but do you mean that some hardware allows allocating more than > > > UINT_MAX bytes of memory for kernel frame buffer drivers? > > > > While smem_len is u32 (there have been complaints about such > > limitations on 64-bit platforms as far as 10 years ago), I see no > > reason why a graphics card with more than 4 GiB of RAM would not be > > able to provide a very large virtual screen. > > > > Of course e.g. vga16fb cannot, as it is limited to 64 KiB. > > The first gpus with 4GB or more memory started shipping in 2012. We're > not going to have fbdev drivers for these, so let's not invent code > for use-cases that aren't please. This code path is used with fbdev emulation for drm drivers, too, right? Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@xxxxxxxxxxxxxx In personal conversations with technical people, I call myself a hacker. But when I'm talking to journalists I just say "programmer" or something like that. -- Linus Torvalds