On Fri, May 28, 2021 at 07:51:52PM -0400, Alyssa Rosenzweig wrote: > The hang_limit is the threshold after which the kernel no longer > attempts to schedule a job. Its documentation stated the opposite due to > a typo. Correct the wording to indicate the actual purpose of the field. > > Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@xxxxxxxxxxxxx> > Cc: David Airlie <airlied@xxxxxxxx> > Cc: Daniel Vetter <daniel@xxxxxxxx> Not a drm/scheduler expert myself, but makes more sense than what's there. Thanks for your patch, pushed to drm-misc-next. -Daniel > --- > include/drm/gpu_scheduler.h | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h > index 10225a0a3..d18af49fd 100644 > --- a/include/drm/gpu_scheduler.h > +++ b/include/drm/gpu_scheduler.h > @@ -275,7 +275,7 @@ struct drm_sched_backend_ops { > * @pending_list: the list of jobs which are currently in the job queue. > * @job_list_lock: lock to protect the pending_list. > * @hang_limit: once the hangs by a job crosses this limit then it is marked > - * guilty and it will be considered for scheduling further. > + * guilty and it will no longer be considered for scheduling. > * @score: score to help loadbalancer pick a idle sched > * @_score: score used when the driver doesn't provide one > * @ready: marks if the underlying HW is ready to work > -- > 2.30.2 > -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch