The hang_limit is the threshold after which the kernel no longer attempts to schedule a job. Its documentation stated the opposite due to a typo. Correct the wording to indicate the actual purpose of the field. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@xxxxxxxxxxxxx> Cc: David Airlie <airlied@xxxxxxxx> Cc: Daniel Vetter <daniel@xxxxxxxx> --- include/drm/gpu_scheduler.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 10225a0a3..d18af49fd 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -275,7 +275,7 @@ struct drm_sched_backend_ops { * @pending_list: the list of jobs which are currently in the job queue. * @job_list_lock: lock to protect the pending_list. * @hang_limit: once the hangs by a job crosses this limit then it is marked - * guilty and it will be considered for scheduling further. + * guilty and it will no longer be considered for scheduling. * @score: score to help loadbalancer pick a idle sched * @_score: score used when the driver doesn't provide one * @ready: marks if the underlying HW is ready to work -- 2.30.2