On Wed, Mar 24, 2021 at 06:16:44PM +0100, Daniel Vetter wrote: > On Wed, Mar 24, 2021 at 07:15:36PM +0200, Ville Syrjälä wrote: > > On Wed, Mar 24, 2021 at 06:00:12PM +0100, Daniel Vetter wrote: > > > On Tue, Mar 23, 2021 at 04:50:52PM +0100, Maarten Lankhorst wrote: > > > > We get a lockdep splat when the reset mutex is held, because it can be > > > > taken from fence_wait. This conflicts with the mmu notifier we have, > > > > because we recurse between reset mutex and mmap lock -> mmu notifier. > > > > > > > > Remove this recursion by calling revoke_mmaps before taking the lock. > > > > > > > > The reset code still needs fixing, as taking mmap locks during reset > > > > is not allowed. > > > > > > > > Signed-off-by: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx> > > > > Reviewed-by: Thomas Hellström <thomas.hellstrom@xxxxxxxxxxxxxxx> > > > > --- > > > > drivers/gpu/drm/i915/gt/intel_reset.c | 5 +++-- > > > > 1 file changed, 3 insertions(+), 2 deletions(-) > > > > > > > > diff --git a/drivers/gpu/drm/i915/gt/intel_reset.c b/drivers/gpu/drm/i915/gt/intel_reset.c > > > > index 990cb4adbb9a..447f589750c2 100644 > > > > --- a/drivers/gpu/drm/i915/gt/intel_reset.c > > > > +++ b/drivers/gpu/drm/i915/gt/intel_reset.c > > > > @@ -970,8 +970,6 @@ static int do_reset(struct intel_gt *gt, intel_engine_mask_t stalled_mask) > > > > { > > > > int err, i; > > > > > > > > - gt_revoke(gt); > > > > - > > > > err = __intel_gt_reset(gt, ALL_ENGINES); > > > > for (i = 0; err && i < RESET_MAX_RETRIES; i++) { > > > > msleep(10 * (i + 1)); > > > > @@ -1026,6 +1024,9 @@ void intel_gt_reset(struct intel_gt *gt, > > > > > > > > might_sleep(); > > > > GEM_BUG_ON(!test_bit(I915_RESET_BACKOFF, >->reset.flags)); > > > > + > > > > > > I've added a FIXME comment here just so we don't totally forget. This will > > > also blow up again when we wrap the entire reset path into a dma_fence > > > critical section annotation (at least going forward, we can't do that on > > > hw that needs display reset with the current code unfortunately). > > > > > > But I did look at the code which originally added this in > > > > > > commit 2caffbf1176256cc4f8d4e5c3c524fc689cb9876 > > > Author: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> > > > Date: Fri Feb 8 15:37:03 2019 +0000 > > > > > > drm/i915: Revoke mmaps and prevent access to fence registers across reset > > > > > > and noped right out. > > > > > > I think this complexity needs to go entirely, and instead we just protect > > > the fence register state to make sure that after reset they are all good > > > again: > > > - add a new mutex for low level fence register state > > > - hold that mutex around fence register writes (really just the low level > > > fence writes) > > > - hold it in the reset path when we restore fence registers > > > > > > This means that a global reset also thrashes mmaps, but it's a global > > > reset we're talking about here, everything is thrash anyway. Plus/minus > > > fenced gtt mmaps really doesn't change the tally. > > > > My recollection is that GPU reset doesn't actually clobber the fence > > registers. Though not 100% sure I can trust my brain on this. Also > > dunno if it actually matter here or not, but figured I'd point it out. > > I think on gen2/3 it does, because there everything goes over. But yeah > maybe on gen4+ it's all fine, would be worth to check that. Right you are. Gave it a quick test on my 945gm and the fence registers did get zeroed out. I guess it was snb+ where it didn't happen. Well, could be some of the earlier platforms too I guess. -- Ville Syrjälä Intel _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel