Re: [PATCH v3 070/105] drm/vc4: hdmi: rework connectors and encoders

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On Wed, May 27, 2020 at 8:51 AM Maxime Ripard <maxime@xxxxxxxxxx> wrote:
>
> the vc4_hdmi driver has some custom structures to hold the data it needs to
> associate with the drm_encoder and drm_connector structures.
>
> However, it allocates them separately from the vc4_hdmi structure which
> makes it more complicated than it needs to be.
>
> Move those structures to be contained by vc4_hdmi and update the code
> accordingly.


> @@ -1220,7 +1219,7 @@ static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data)
>         struct drm_device *drm = dev_get_drvdata(master);
>         struct vc4_dev *vc4 = drm->dev_private;
>         struct vc4_hdmi *hdmi;
> -       struct vc4_hdmi_encoder *vc4_hdmi_encoder;
> +       struct drm_encoder *encoder;
>         struct device_node *ddc_node;
>         u32 value;
>         int ret;
> @@ -1229,14 +1228,10 @@ static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data)
>         if (!hdmi)
>                 return -ENOMEM;
>
> -       vc4_hdmi_encoder = devm_kzalloc(dev, sizeof(*vc4_hdmi_encoder),
> -                                       GFP_KERNEL);
> -       if (!vc4_hdmi_encoder)
> -               return -ENOMEM;
> -       vc4_hdmi_encoder->base.type = VC4_ENCODER_TYPE_HDMI0;
> -       hdmi->encoder = &vc4_hdmi_encoder->base.base;
> -
>         hdmi->pdev = pdev;
> +       encoder = &hdmi->encoder.base.base;
> +       encoder->base.type = VC4_ENCODER_TYPE_HDMI0;

Wait, does this patch build?  setting struct drm_encoder->base.type =
VC4_* seems very wrong, when previously we were setting struct
vc4_hdmi_encoder->base.type (struct vc4_encoder->type).

Other than this, patch 68-78 r-b.
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