Re: [PATCH 3/4] drm/dp_mst: Increase ACT retry timeout to 3s

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On Mon, Apr 6, 2020 at 3:43 PM Lyude Paul <lyude@xxxxxxxxxx> wrote:
>
> On Mon, 2020-04-06 at 15:41 -0400, Sean Paul wrote:
> > On Fri, Apr 3, 2020 at 4:08 PM Lyude Paul <lyude@xxxxxxxxxx> wrote:
> > > Currently we only poll for an ACT up to 30 times, with a busy-wait delay
> > > of 100µs between each attempt - giving us a timeout of 2900µs. While
> > > this might seem sensible, it would appear that in certain scenarios it
> > > can take dramatically longer then that for us to receive an ACT. On one
> > > of the EVGA MST hubs that I have available, I observed said hub
> > > sometimes taking longer then a second before signalling the ACT. These
> > > delays mostly seem to occur when previous sideband messages we've sent
> > > are NAKd by the hub, however it wouldn't be particularly surprising if
> > > it's possible to reproduce times like this simply by introducing branch
> > > devices with large LCTs since payload allocations have to take effect on
> > > every downstream device up to the payload's target.
> > >
> > > So, instead of just retrying 30 times we poll for the ACT for up to 3ms,
> > > and additionally use usleep_range() to avoid a very long and rude
> > > busy-wait. Note that the previous retry count of 30 appears to have been
> > > arbitrarily chosen, as I can't find any mention of a recommended timeout
> > > or retry count for ACTs in the DisplayPort 2.0 specification. This also
> > > goes for the range we were previously using for udelay(), although I
> > > suspect that was just copied from the recommended delay for link
> > > training on SST devices.
> > >
> > > Signed-off-by: Lyude Paul <lyude@xxxxxxxxxx>
> > > Fixes: ad7f8a1f9ced ("drm/helper: add Displayport multi-stream helper
> > > (v0.6)")
> > > Cc: Sean Paul <sean@xxxxxxxxxx>
> > > Cc: <stable@xxxxxxxxxxxxxxx> # v3.17+
> > > ---
> > >  drivers/gpu/drm/drm_dp_mst_topology.c | 26 +++++++++++++++++++-------
> > >  1 file changed, 19 insertions(+), 7 deletions(-)
> > >
> > > diff --git a/drivers/gpu/drm/drm_dp_mst_topology.c
> > > b/drivers/gpu/drm/drm_dp_mst_topology.c
> > > index 7aaf184a2e5f..f313407374ed 100644
> > > --- a/drivers/gpu/drm/drm_dp_mst_topology.c
> > > +++ b/drivers/gpu/drm/drm_dp_mst_topology.c
> > > @@ -4466,17 +4466,30 @@ static int drm_dp_dpcd_write_payload(struct
> > > drm_dp_mst_topology_mgr *mgr,
> > >   * @mgr: manager to use
> > >   *
> > >   * Tries waiting for the MST hub to finish updating it's payload table by
> > > - * polling for the ACT handled bit.
> > > + * polling for the ACT handled bit for up to 3 seconds (yes-some hubs
> > > really
> > > + * take that long).
> > >   *
> > >   * Returns:
> > >   * 0 if the ACT was handled in time, negative error code on failure.
> > >   */
> > >  int drm_dp_check_act_status(struct drm_dp_mst_topology_mgr *mgr)
> > >  {
> > > -       int count = 0, ret;
> > > +       /*
> > > +        * There doesn't seem to be any recommended retry count or timeout
> > > in
> > > +        * the MST specification. Since some hubs have been observed to
> > > take
> > > +        * over 1 second to update their payload allocations under certain
> > > +        * conditions, we use a rather large timeout value.
> > > +        */
> > > +       const int timeout_ms = 3000;
> > > +      unsigned long timeout = jiffies + msecs_to_jiffies(timeout_ms);
> > > +       int ret;
> > > +       bool retrying = false;
> > >         u8 status;
> > >
> > >         do {
> > > +               if (retrying)
> > > +                       usleep_range(100, 1000);
> > > +
> > >                 ret = drm_dp_dpcd_readb(mgr->aux,
> > >                                         DP_PAYLOAD_TABLE_UPDATE_STATUS,
> > >                                         &status);
> > > @@ -4488,13 +4501,12 @@ int drm_dp_check_act_status(struct
> > > drm_dp_mst_topology_mgr *mgr)
> > >
> > >                 if (status & DP_PAYLOAD_ACT_HANDLED)
> > >                         break;
> > > -               count++;
> > > -               udelay(100);
> > > -       } while (count < 30);
> > > +               retrying = true;
> > > +       } while (jiffies < timeout);
> >
> > Somewhat academic, but I think there's an overflow possibility here if
> > timeout is near ulong_max and jiffies overflows during the usleep. In
> > that case we'll be retrying for a very loong time.
> >
> > I wish we had i915's wait_for() macro available to all drm...
>
> Maybe we could add it to the kernel library somewhere? I don't see why we'd
> need to stop at DRM

So You Want To Build A Bikeshed...

Seriously though, I'd be very happy with that. Alternatively you could
shoehorn this into readx_poll_timeout as well.

Sean

>
> >
> > Sean
> >
> > >         if (!(status & DP_PAYLOAD_ACT_HANDLED)) {
> > > -               DRM_DEBUG_KMS("failed to get ACT bit %d after %d
> > > retries\n",
> > > -                             status, count);
> > > +               DRM_DEBUG_KMS("failed to get ACT bit %d after %dms\n",
> > > +                             status, timeout_ms);
> > >                 return -EINVAL;
> > >         }
> > >         return 0;
> > > --
> > > 2.25.1
> > >
> --
> Cheers,
>         Lyude Paul (she/her)
>         Associate Software Engineer at Red Hat
>
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