On Fri, Feb 21, 2020 at 10:09 AM Neil Armstrong <narmstrong@xxxxxxxxxxxx> wrote: > > Amlogic uses a proprietary lossless image compression protocol and format > for their hardware video codec accelerators, either video decoders or > video input encoders. > > It considerably reduces memory bandwidth while writing and reading > frames in memory. > > The underlying storage is considered to be 3 components, 8bit or 10-bit > per component, YCbCr 420, single plane : > - DRM_FORMAT_YUV420_8BIT > - DRM_FORMAT_YUV420_10BIT > > This modifier will be notably added to DMA-BUF frames imported from the V4L2 > Amlogic VDEC decoder. > > At least two options are supported : > - Scatter mode: the buffer is filled with a IOMMU scatter table referring > to the encoder current memory layout. This mode if more efficient in terms > of memory allocation but frames are not dumpable and only valid during until > the buffer is freed and back in control of the encoder > - Memory saving: when the pixel bpp is 8b, the size of the superblock can > be reduced, thus saving memory. > > Signed-off-by: Neil Armstrong <narmstrong@xxxxxxxxxxxx> > --- > include/uapi/drm/drm_fourcc.h | 56 +++++++++++++++++++++++++++++++++++ > 1 file changed, 56 insertions(+) > > diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h > index 8bc0b31597d8..8a6e87bacadb 100644 > --- a/include/uapi/drm/drm_fourcc.h > +++ b/include/uapi/drm/drm_fourcc.h > @@ -309,6 +309,7 @@ extern "C" { > #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 > #define DRM_FORMAT_MOD_VENDOR_ARM 0x08 > #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 > +#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a > > /* add more to the end as needed */ > > @@ -804,6 +805,61 @@ extern "C" { > */ > #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1) > > +/* > + * Amlogic Video Framebuffer Compression modifiers > + * > + * Amlogic uses a proprietary lossless image compression protocol and format > + * for their hardware video codec accelerators, either video decoders or > + * video input encoders. > + * > + * It considerably reduces memory bandwidth while writing and reading > + * frames in memory. > + * Implementation details may be platform and SoC specific, and shared > + * between the producer and the decoder on the same platform. > + * > + * The underlying storage is considered to be 3 components, 8bit or 10-bit > + * per component YCbCr 420, single plane : > + * - DRM_FORMAT_YUV420_8BIT > + * - DRM_FORMAT_YUV420_10BIT > + * > + * The classic memory storage is composed of: > + * - a body content organized in 64x32 superblocks with 4096 bytes per > + * superblock in default mode. > + * - a 32 bytes per 128x64 header block > + */ > +#define DRM_FORMAT_MOD_AMLOGIC_FBC_DEFAULT fourcc_mod_code(AMLOGIC, 0) > + > +/* > + * Amlogic Video Framebuffer Compression Options > + * > + * Two optional features are available which may not supported/used on every > + * SoCs and Compressed Framebuffer producers. > + */ > +#define DRM_FORMAT_MOD_AMLOGIC_FBC(__modes) fourcc_mod_code(AMLOGIC, __modes) > + > +/* > + * Amlogic FBC Scatter Memory layout > + * > + * Indicates the header contains IOMMU references to the compressed > + * frames content to optimize memory access and layout. > + * In this mode, only the header memory address is needed, thus the > + * content memory organization is tied to the current producer > + * execution and cannot be saved/dumped. > + */ > +#define DRM_FORMAT_MOD_AMLOGIC_FBC_SCATTER (1ULL << 0) > + > +/* > + * Amlogic FBC Memory Saving mode > + * > + * Indicates the storage is packed when pixel size is multiple of word > + * boudaries, i.e. 8bit should be stored in this mode to save allocation > + * memory. > + * > + * This mode reduces body layout to 3072 bytes per 64x32 superblock and > + * 3200 bytes per 64x32 superblock combined with scatter mode. > + */ > +#define DRM_FORMAT_MOD_AMLOGIC_FBC_MEM_SAVING (1ULL << 1) > + > #if defined(__cplusplus) > } > #endif > -- > 2.22.0 > > I'm the main developer of the V4L2 video decoder (H264, VP9..) on amlogic platforms, which is a producer of such compressed frames. Those modifiers suit well the combinations of options that can be applied to the frames when created. I also helped testing the following scenarios of decode+display on various SoCs: - SM1: DRM_FORMAT_MOD_AMLOGIC_FBC_SCATTER (10-bit & 8-bit video) - SM1: DRM_FORMAT_MOD_AMLOGIC_FBC_SCATTER + DRM_FORMAT_MOD_AMLOGIC_FBC_MEM_SAVING (8-bit video) - G12A: DRM_FORMAT_MOD_AMLOGIC_FBC_SCATTER (10-bit & 8-bit video) - G12A: DRM_FORMAT_MOD_AMLOGIC_FBC_SCATTER + DRM_FORMAT_MOD_AMLOGIC_FBC_MEM_SAVING (8-bit video) - GXL: DRM_FORMAT_MOD_AMLOGIC_FBC_DEFAULT (10-bit & 8-bit video) - GXL: DRM_FORMAT_MOD_AMLOGIC_FBC_MEM_SAVING (8-bit video) Reviewed-by: Maxime Jourdan <mjourdan@xxxxxxxxxxxx> _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel