https://bugzilla.kernel.org/show_bug.cgi?id=206231 --- Comment #43 from Alex Deucher (alexdeucher@xxxxxxxxx) --- The first time you run the game the shaders are not cached and you may see large compile times. The next time you run the game the shaders are cached and you avoid the compiling delays. -- You are receiving this mail because: You are watching the assignee of the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel