Am 25.11.19 um 19:39 schrieb Sam Ravnborg: > Hi Thomas. > > On Thu, Nov 14, 2019 at 03:10:20PM +0100, Thomas Zimmermann wrote: >> Udl uses struct udl_framebuffer for representing its framebuffer. The >> type can be replaced by the standard DRM framebuffer structure. >> >> Patches 1 to 4 prepare the driver for the conversion. Patch 5 replaces >> the structure. >> >> The patchset has been tested by running the fb console, X11 and Weston >> on a DisplayLink adapter. > > Series looks good, with some nice cleanup to prepare for the > removal of udl_framebuffer. > > Whole series is: > Acked-by: Sam Ravnborg <sam@xxxxxxxxxxxx> Thanks! > >> >> Thomas Zimmermann (5): >> drm/udl: Unmap buffer object after damage update >> drm/udl: Remove udl implementation of GEM's free_object() >> drm/udl: Store active framebuffer in device structure >> drm/udl: Call udl_handle_damage() with DRM framebuffer >> drm/udl: Replace struct udl_framebuffer with generic implementation >> >> drivers/gpu/drm/udl/udl_drv.h | 14 ++-- >> drivers/gpu/drm/udl/udl_fb.c | 131 +++++++++++------------------- >> drivers/gpu/drm/udl/udl_gem.c | 18 +--- >> drivers/gpu/drm/udl/udl_main.c | 3 + >> drivers/gpu/drm/udl/udl_modeset.c | 31 +++---- >> 5 files changed, 70 insertions(+), 127 deletions(-) >> >> -- >> 2.23.0 -- Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Felix Imendörffer
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