Hi Thomas. On Thu, Nov 14, 2019 at 03:10:20PM +0100, Thomas Zimmermann wrote: > Udl uses struct udl_framebuffer for representing its framebuffer. The > type can be replaced by the standard DRM framebuffer structure. > > Patches 1 to 4 prepare the driver for the conversion. Patch 5 replaces > the structure. > > The patchset has been tested by running the fb console, X11 and Weston > on a DisplayLink adapter. Series looks good, with some nice cleanup to prepare for the removal of udl_framebuffer. Whole series is: Acked-by: Sam Ravnborg <sam@xxxxxxxxxxxx> > > Thomas Zimmermann (5): > drm/udl: Unmap buffer object after damage update > drm/udl: Remove udl implementation of GEM's free_object() > drm/udl: Store active framebuffer in device structure > drm/udl: Call udl_handle_damage() with DRM framebuffer > drm/udl: Replace struct udl_framebuffer with generic implementation > > drivers/gpu/drm/udl/udl_drv.h | 14 ++-- > drivers/gpu/drm/udl/udl_fb.c | 131 +++++++++++------------------- > drivers/gpu/drm/udl/udl_gem.c | 18 +--- > drivers/gpu/drm/udl/udl_main.c | 3 + > drivers/gpu/drm/udl/udl_modeset.c | 31 +++---- > 5 files changed, 70 insertions(+), 127 deletions(-) > > -- > 2.23.0 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel