- Our limit is uint32_t, make that explicit. - Untangle the one overflow check, I think (but not sure) that with all three together you could overflow the uint64_t and it'd look cool again. Hence two steps. Also go with the more common (and imo safer approach) of reducing the range we accept, instead of trying to compute the overflow in high enough precision. - The above would blow up if we get a 0 pitches, so check for that too, but only if block_size is a thing. Cc: Pekka Paalanen <pekka.paalanen@xxxxxxxxxxxxxxx> Signed-off-by: Daniel Vetter <daniel.vetter@xxxxxxxxx> --- drivers/gpu/drm/drm_framebuffer.c | 17 +++++++++++------ 1 file changed, 11 insertions(+), 6 deletions(-) diff --git a/drivers/gpu/drm/drm_framebuffer.c b/drivers/gpu/drm/drm_framebuffer.c index 57564318ceea..3141c6ed6dd2 100644 --- a/drivers/gpu/drm/drm_framebuffer.c +++ b/drivers/gpu/drm/drm_framebuffer.c @@ -214,15 +214,20 @@ static int framebuffer_check(struct drm_device *dev, return -EINVAL; } - if (min_pitch > UINT_MAX) + if (min_pitch > U8_MAX) return -ERANGE; - if ((uint64_t) height * r->pitches[i] + r->offsets[i] > UINT_MAX) - return -ERANGE; + if (block_size) { + if (r->pitches[i] < min_pitch) { + DRM_DEBUG_KMS("bad pitch %u for plane %d\n", r->pitches[i], i); + return -EINVAL; + } - if (block_size && r->pitches[i] < min_pitch) { - DRM_DEBUG_KMS("bad pitch %u for plane %d\n", r->pitches[i], i); - return -EINVAL; + if (height > U8_MAX / r->pitches[i]) + return -ERANGE; + + if (r->offsets[i] > U8_MAX / r->pitches[i] - height) + return -ERANGE; } if (r->modifier[i] && !(r->flags & DRM_MODE_FB_MODIFIERS)) { -- 2.24.0 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel