Comment # 32
on bug 111763
from Marko Popovic
(In reply to Daniel Suarez from comment #31) > (In reply to Marko Popovic from comment #30) > > (In reply to Daniel Suarez from comment #29) > > > (In reply to Marko Popovic from comment #28) > > > > I think this bug report can be closed now, Mesa 20 git basically fixes radv > > > > related ring_gfx hangs, there is still hang that happens in Citra emulator > > > > (ngg related) but AMD developers are aware of it so will probably get fixed > > > > too. > > > > > > Yeah.. "soon". Still waiting for them to fix bug 111481 > > > > SDMA hangs have nothing to do with ring_gfx hangs which were mostly radv > > related and are fixed now > > Still, I can't even play Vulkan titles reliably because the system > constantly hangs even with the workarounds in the bug report. AMD really > needs to fix them. Mesa 20.0 should fix Vulkan hangs for you, and with nodma SDMA is disabled fully so you can't get any hangs that are SDMA related.
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