[Bug 111763] ring_gfx hangs/freezes on Navi gpus

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 32 on bug 111763 from
(In reply to Daniel Suarez from comment #31)
> (In reply to Marko Popovic from comment #30)
> > (In reply to Daniel Suarez from comment #29)
> > > (In reply to Marko Popovic from comment #28)
> > > > I think this bug report can be closed now, Mesa 20 git basically fixes radv
> > > > related ring_gfx hangs, there is still hang that happens in Citra emulator
> > > > (ngg related) but AMD developers are aware of it so will probably get fixed
> > > > too.
> > > 
> > > Yeah.. "soon". Still waiting for them to fix bug 111481
> > 
> > SDMA hangs have nothing to do with ring_gfx hangs which were mostly radv
> > related and are fixed now
> 
> Still, I can't even play Vulkan titles reliably because the system
> constantly hangs even with the workarounds in the bug report. AMD really
> needs to fix them.

Mesa 20.0 should fix Vulkan hangs for you, and with nodma SDMA is disabled
fully so you can't get any hangs that are SDMA related.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux