[Bug 111763] ring_gfx hangs/freezes on Navi gpus

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Comment # 31 on bug 111763 from
(In reply to Marko Popovic from comment #30)
> (In reply to Daniel Suarez from comment #29)
> > (In reply to Marko Popovic from comment #28)
> > > I think this bug report can be closed now, Mesa 20 git basically fixes radv
> > > related ring_gfx hangs, there is still hang that happens in Citra emulator
> > > (ngg related) but AMD developers are aware of it so will probably get fixed
> > > too.
> > 
> > Yeah.. "soon". Still waiting for them to fix bug 111481
> 
> SDMA hangs have nothing to do with ring_gfx hangs which were mostly radv
> related and are fixed now

Still, I can't even play Vulkan titles reliably because the system constantly
hangs even with the workarounds in the bug report. AMD really needs to fix
them.


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