[Bug 109955] amdgpu [RX Vega 64] system freeze while gaming

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 126 on bug 109955 from
(In reply to haro41 from comment #125)
> ... thanks for your feedback, so it seems we are faced with the same bug ...
> 
> Btw, i got crashes with at least one vulkan game and ACO compiler backend
> enabled too.
> I think it really depends of the load pattern. And enabled vsync is
> triggering the typical load pattern, with at least one transient (from high
> to low load) per frame.
> 
> Is someone affected with this bug here, usually building the kernel from
> source locally?

If you want someone to apply your changes in bug report no. 110777 to the
kernel for testing, I can so but will not be to it until this weekend. 

As a side note, I've had great success manually limiting the memory clock to
level 1,2,3 on my Vega 64.  I've played over 7 hours of Stellaris without a
crash.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux