Re: Overlay support in the i.MX7 display

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Hi Laurent,

On 2019-11-01 09:43, Laurent Pinchart wrote:
> Hello,
> 
> I'm looking at the available options to support overlays in the display
> pipeline of the i.MX7. The LCDIF itself unfortunaltey doesn't support
> overlays, the feature being implemented in the PXP. A driver for the PXP
> is available but only supports older SoCs whose PXP doesn't support
> overlays. This driver is implemented as a V4L2 mem2mem driver, which
> makes support of additional input channels impossible.

Thanks for bringing this up, it is a topic I have wondered too:
Interaction between PXP and mxsfb.

I am not very familiar with the V4L2 subsystem so take my opinions with
a grain of salt.

> 
> Here are the options I can envision:
> 
> - Extend the existing PXP driver to support multiple channels. This is
>   technically feasible, but will require moving away from the V4L2
>   mem2mem framework, which would break userspace. I don't think this
>   path could lead anywhere.
> 
> - Write a new PXP driver for the i.MX7, still using V4L2, but with
>   multiple video nodes. This would allow blending multiple layers, but
>   would require writing the output to memory, while the PXP has support
>   for direct connections to the LCDIF (through small SRAM buffers).
>   Performances would thus be suboptimal. The API would also be awkward,
>   as using the PXP for display would require usage of V4L2 in
>   applications.

So the video nodes would be sinks? I would expect overlays to be usable
through KMS, I guess that would then not work, correct?

> 
> - Extend the mxsfb driver with PXP support, and expose the PXP inputs as
>   KMS planes. The PXP would only be used when available, and would be
>   transparent to applications. This would however prevent using it
>   separately from the display (to perform multi-pass alpha blending for
>   instance).

KMS planes are well defined and are well integrated with the KMS API, so
I prefer this option. But is this compatible with the currently
supported video use-case? E.g. could we make PXP available through V4L2
and through DRM/mxsfb?

Not sure what your use case is exactly, but when playing a video I
wonder where is the higher value using PXP: Color conversion and scaling
or compositing...? I would expect higher value in the former use case.

> 
> What would be the best option going forward ? Would any of you, by any
> chance, have already started work in this area ?

I have not worked in that area, so feel free!

--
Stefan
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